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Re: Battlefield 4 is better than 2042.

@DrSobotaIf we were to honestly compare the release state of BF4 with the state of beta BF2042, I could argue that BF2042 is in a more stable and solid state as I did not had crashes and freezes.



BF4 became good because of massive and extensive post launch efforts.

BFV remained a disappointment cause it was basically abandoned after the pacific maps for the sake of BF2042.

If BF2042 is properly supported instead of DICE jumping to the next BF tittle again, it has the potential of becoming the new BF4 post launch success story.

9 Replies

  • ZombieP1ow's avatar
    ZombieP1ow
    4 years ago



    BF4 became good because of massive and extensive post launch efforts.

    BFV remained a disappointment cause it was basically abandoned after the pacific maps for the sake of BF2042.

    If BF2042 is properly supported instead of DICE jumping to the next BF tittle again, it has the potential of becoming the new BF4 post launch success story.


    Yup. My buddies and I are having  a blast. Win lose doesn't really matter. I almost feel sorry for the people that give up after a few hours because "it's not EXACTLY what I wanted forget trying to learn what works and what doesn't. Everyone holds up BF4 in comparison willfully ignoring the 37 patches, 18 updates and the still glaring balance issues after 8 plus years.

    I'm having fun. This is the first game I've been "addicted" too in a long time. When I step away from the xbox, I'm counting the minutes until I can get another sweet hit of that Battlefield gameplay. 

    Cheers. 

  • RaZentT's avatar
    RaZentT
    4 years ago

    BF veterans are rolling eyes at people complaining about launch bugs. We get it. 

    We are more upset at the clear change in direction from the franchise. There is literally no point in having different load-outs, honestly. Other than a gear preset you can change in-game anyways. There's no incentive for teamwork, there's no expectation of community servers, there's no way to join more than 3 friends at once, realistically, and have the full experience. (Making/joining a custom game is really a lazy excuse for a solution here).

    These are not "patch" adjustments, these are game-design directions that you can't really change post-launch without two branches of development and testing. I really don't hate the specialists, it's new and different, but it needs to fit into a teamwork component that doesn't exist to be successful in Battlefield. Not knowing who has what ability or gadget makes it impossible to work together to have a role-diverse squad; not like it matters, because you don't have any ability to choose/create squads anyways. Currently, everybody specs for themself, not because "the squad doesn't have a medic", that's the point.


  • @RaZentT wrote:

    BF veterans are rolling eyes at people complaining about launch bugs. We get it. 

    We are more upset at the clear change in direction from the franchise. There is literally no point in having different load-outs, honestly. Other than a gear preset you can change in-game anyways. There's no incentive for teamwork, there's no expectation of community servers, there's no way to join more than 3 friends at once, realistically, and have the full experience. (Making/joining a custom game is really a lazy excuse for a solution here).

    These are not "patch" adjustments, these are game-design directions that you can't really change post-launch without two branches of development and testing. I really don't hate the specialists, it's new and different, but it needs to fit into a teamwork component that doesn't exist to be successful in Battlefield. Not knowing who has what ability or gadget makes it impossible to work together to have a role-diverse squad; not like it matters, because you don't have any ability to choose/create squads anyways. Currently, everybody specs for themself, not because "the squad doesn't have a medic", that's the point.


    there is no clear change in direction.  IT's very much BF as BF has always been.  

    IT's total balderdash that there is no incentive for teamwork.  There's all the incentive in the world.  

    Yes there are no community servers but they've moved away from that for a few BF games now.  And they've been clamped down on pub stomping the past few BF games to some degree.  That's what the whole join on more than 3 friends thing is about for many people even though they won't admit it.  

    this idea that randoms in past BF games were team oriented and now this new game is stopping that is again balderdash.    Cue all the past complaints including from me about hill humpers and people not passing or carrying ammo and not helping with vehicles etc.  

  • @trip1ex I see less teamwork so I am calling BS on that. I hardly ever see any sort of teamwork anywhere.

    Think about it. You create a specialist. Is that not individualism at its finest? I would say so. Halo is out as this will solve a lot of players 2042 woes.
  • trip1ex's avatar
    trip1ex
    4 years ago

    @ghinavirus wrote:
    @trip1exI see less teamwork so I am calling BS on that. I hardly ever see any sort of teamwork anywhere.

    Think about it. You create a specialist. Is that not individualism at its finest? I would say so. Halo is out as this will solve a lot of players 2042 woes.

    Balderdash.    Some you guys are a piece of work.  You don't define what teamwork is and then act like you have a precise tool for measuring "teamwork" to the third decimal place.  

  • zakrocz's avatar
    zakrocz
    Seasoned Veteran
    4 years ago

    There's plenty of teamwork. I see it all the time from my perspective in a tank.

    Last round I played over the weekend I was irritating the hell out of the enemy team on orbital in my tank. 

    Moving in, taking them out and then retreating down below the runway under the rocket launch site to repair from their attacks.

    Eventually several enemy players worked together to fight me off including infantry on the skyscraper who were firing at me from the other side of the map! 

    Eventually as I was getting dangerously low on armor health as they fought me off, I reversed back over the hill towards our home base and I'd thought I'd gotten away with it only to be finished off by their attack chopper hovering behind me.

    Now that's teamwork, and it happens every round.

    I don't think you know what teamwork actually is in a battlefield game.

  • snakeeyes00's avatar
    snakeeyes00
    Seasoned Hotshot
    4 years ago

    2042 is COD/Apex with a BF title.  I have been switching between BF4 and 2042 and was having more fun on the BF4 servers. 

    There is just so much missing in this title from previous Battlefields.

    Gun mechanics are COD, bullet drop is minimal.  Sniper scope - no drift, no zeroing, no breath hold - no zoom as of yet.   

    No Squad change or selection

    No scoreboard  - which I liked to see where I was in the game - not so much where anyone else was. I kept hitting the tab but in game realizing each time it wasn't there.

    No Clans - This is a big Battlefield feature that should have never been left out.

    Vehicle mechanics are not as good as previous BF, there were more responsive in earlier titles.  -IMO

    No server browser, probably because there is only 2 games modes to choose from.

    Flight mechanics for planes and helos also should not have been combined.

    Specialist - I just started using them as another gadget which is all they are good for.   BF4 let you have 2 gadgets, that's all this feel like but in another form.

    Loadouts are totally COD and they are pointless here. They have one use and that is the airdrop (also COD).  Other than that they make no sense as you can change everything within the same loadout in between spawns.

    Initial spawn - came from COD TDM's- what happened to spawning in when you choose ? And where.  Now its forced.

    The one distinction I can make from between Specialist and Classes is this.  With classes you were more successful working as squad.  With Specialist, this is also true but you don't have to.  Specialist allows players to be successful solo and not give a #$#@ about their squad mates.  Because they don't need too.  I mean what do you need a squad mate for when you can loadout as 3 classes in one. I just feel classes were a BF feature that separated it from the others and that's what drew me to the game in the first place.  Something different than COD.  

    This just feels more COD than a Battlefield game.  Sorry but that is how it makes me feel.

    Can only hope that as the fixes progress it will get better as I did pay for it.  Only time will tell.

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