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BF4 became good because of massive and extensive post launch efforts.BFV remained a disappointment cause it was basically abandoned after the pacific maps for the sake of BF2042.
If BF2042 is properly supported instead of DICE jumping to the next BF tittle again, it has the potential of becoming the new BF4 post launch success story.
Yup. My buddies and I are having a blast. Win lose doesn't really matter. I almost feel sorry for the people that give up after a few hours because "it's not EXACTLY what I wanted forget trying to learn what works and what doesn't. Everyone holds up BF4 in comparison willfully ignoring the 37 patches, 18 updates and the still glaring balance issues after 8 plus years.
I'm having fun. This is the first game I've been "addicted" too in a long time. When I step away from the xbox, I'm counting the minutes until I can get another sweet hit of that Battlefield gameplay.
Cheers.
BF veterans are rolling eyes at people complaining about launch bugs. We get it.
We are more upset at the clear change in direction from the franchise. There is literally no point in having different load-outs, honestly. Other than a gear preset you can change in-game anyways. There's no incentive for teamwork, there's no expectation of community servers, there's no way to join more than 3 friends at once, realistically, and have the full experience. (Making/joining a custom game is really a lazy excuse for a solution here).
These are not "patch" adjustments, these are game-design directions that you can't really change post-launch without two branches of development and testing. I really don't hate the specialists, it's new and different, but it needs to fit into a teamwork component that doesn't exist to be successful in Battlefield. Not knowing who has what ability or gadget makes it impossible to work together to have a role-diverse squad; not like it matters, because you don't have any ability to choose/create squads anyways. Currently, everybody specs for themself, not because "the squad doesn't have a medic", that's the point.
- 4 years ago
@RaZentT wrote:BF veterans are rolling eyes at people complaining about launch bugs. We get it.
We are more upset at the clear change in direction from the franchise. There is literally no point in having different load-outs, honestly. Other than a gear preset you can change in-game anyways. There's no incentive for teamwork, there's no expectation of community servers, there's no way to join more than 3 friends at once, realistically, and have the full experience. (Making/joining a custom game is really a lazy excuse for a solution here).
These are not "patch" adjustments, these are game-design directions that you can't really change post-launch without two branches of development and testing. I really don't hate the specialists, it's new and different, but it needs to fit into a teamwork component that doesn't exist to be successful in Battlefield. Not knowing who has what ability or gadget makes it impossible to work together to have a role-diverse squad; not like it matters, because you don't have any ability to choose/create squads anyways. Currently, everybody specs for themself, not because "the squad doesn't have a medic", that's the point.
there is no clear change in direction. IT's very much BF as BF has always been.
IT's total balderdash that there is no incentive for teamwork. There's all the incentive in the world.
Yes there are no community servers but they've moved away from that for a few BF games now. And they've been clamped down on pub stomping the past few BF games to some degree. That's what the whole join on more than 3 friends thing is about for many people even though they won't admit it.
this idea that randoms in past BF games were team oriented and now this new game is stopping that is again balderdash. Cue all the past complaints including from me about hill humpers and people not passing or carrying ammo and not helping with vehicles etc.
- 4 years ago@trip1ex I see less teamwork so I am calling BS on that. I hardly ever see any sort of teamwork anywhere.
Think about it. You create a specialist. Is that not individualism at its finest? I would say so. Halo is out as this will solve a lot of players 2042 woes.- 4 years ago
@ghinavirus wrote:
@trip1exI see less teamwork so I am calling BS on that. I hardly ever see any sort of teamwork anywhere.
Think about it. You create a specialist. Is that not individualism at its finest? I would say so. Halo is out as this will solve a lot of players 2042 woes.Balderdash. Some you guys are a piece of work. You don't define what teamwork is and then act like you have a precise tool for measuring "teamwork" to the third decimal place.
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