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Re: Sundance Nerfs and it's impact on Mastery (Concern)

@Noxynoxnox at least there is faster cooldown. Boris just got flat nerf without any compensation.

4 Replies

  • Noxynoxnox's avatar
    Noxynoxnox
    3 years ago

    This is true, but it doesn't make up for the fact that she is completely hard countered by Irish. Boris really doesn't have a hard counter anymore outside of EMP nades maybe, but those are not available to Sundance anymore. Maybe it is to give vehicles a chance. But c'mon Lis the ENGINEER class has more offensive capability than Sundance at this point. 

  • Adamonic's avatar
    Adamonic
    3 years ago

    The nerf definitely slows it down, but the bigger nerf was removing Exposure BT 24/7. That was the Sundance farm. With that now only in rotation, you are lucky to get it once a day.

    Another issue with Sundance right now is sometimes the wrong grenade is depicted in the menu. It looks like the Scatter grenade but really is the Anti-Armor grenade in hand. 

  • CloverDeuce's avatar
    CloverDeuce
    Seasoned Ace
    3 years ago

    I don't like Sundance, but in my effort to T1 all the specialist, it is down to her, Dozer and Lis for me. I have been grinding her for 2 weeks and only at 500 of the 1200 kills required.

    I feel this is a ridiculous T1 requirement. It is extremely difficult to get kills in a non-CQB situation, and Irish is an excellent counter in CQB. 1 Irish can effectively quash 10 Sundance (which BTW is how I finally managed to T1 Irish). Now, they have 1/2'd they amount of grenades she gets, I am going to be trying to get to T1 until S2.

    The T1 should be changed to Kills, OR ASSISTS, with her specialty grenades, and increase the requirement to 2000.

    Lis should also have her T1 requirement changed to Kills, OR ASSISTS, with her rocket. It would be different if her rocket could one shot vehicles, but it doesn't. I have to wait until someone else damages a vehicle and then try and finish it off, because my 2 rockets don't do anything except give someone else the kill shot and I get no credit for it towards my T1.

    Dozer needs to have his T1 changed to 25000 Damage inflicted and deflected or something. 800 melee kills is insane. 

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