Re: Due to Crossplay, next-gen console players should have minor graphical options!
This is very well known due to comparison between the BETA and Launch!
Here is some information and pictures:
- Beta ran at near 1800P (peaked at 1921P)
- Launch runs at a dynamic upscaled 1440-1800P using TAA.
BETA picture is significantly less blurry due to higher resolution.
- Beta used used PC equivalent of Ultra for foliage and High for terrain/mesh quality (LOD).
- Launch reduced the foliage to High and dropped terrain/mesh to Medium
BETA picture represents higher foliage at distance and less pop-in when compared to launch.
- BETA shadow draw distance (known as lighting quality) was set to High.
- At launch the shadow quality is equivalent to Low.
Beta picture shows significantly higher shadow draw distance on trees.
Launch:
Launch shadow draw distance set to 10meters (equal to PC low).
Hope it’s clear now, as there is plenty of evidence how the game was graphically downgraded since BETA (only on PS5 and Series X), thus giving consoles players options would be very welcome.