Re: Concussion Grenade
There is a problem with the concussion grenades area of effect on where it lands in relation to a player’s FoV. If it doesn't land directly in your targets current field of view it will have no effect. This is just another thing that needs to be looked at and fixed.
Here’s some Examples:
1. If you throw a concussion nade at me from behind and it lands directly at the back of my feet, I am not looking in the direction of the blast so it has no effect on me even though it is right by me.
2. I see you throw a concussion nade at me while you are running in my direction which will land directly in my FoV so I quickly turn around to move away. When the grenade goes off, I’m looking the other way and it blinds you instead because you are running towards the direction you threw it even If I am closer to the blast its not in my FoV.
3. You do a bad throw which lands and explodes to the side of your own FoV and also to the side of your targets FoV, you will both end up partially impaired.
It should NOT work this way; it should blind everything in its area of effect no matter if the concussion grenade lands in the players direct field of view or not.
So, this is a lot like that “if a tree falls in the woods question”. If a concussion grenade explodes and no one is looking in its direction, does it blind anyone?