Forum Discussion
4 Replies
- Metal_Daryl972 years agoSeasoned Ace
@UP_Hawxxeye I'd argue that deploying flares as soon as possible is slightly more important than activating the auto repair quickly; so makes more sense to swap the two imo.
- ATFGunr2 years agoLegend@Metal_Daryl97 Drainer doesn’t get flares. Repair, then EMP counter then jamming. Jamming is the way to go IMO. Doesn’t break a missle lock but will break targeting, so if you know a wildcat or RAM is around, pop jamming first then do your run. You have plenty of time so don’t need to remap you can think about it first 😉
- Metal_Daryl972 years agoSeasoned Ace
@ATFGunr I Sorry, I actually meant to say jamming, not flares, in my previous comment. The main issue from my experience is that the lockon time from wildcats is highly inconsistent and often I have barely any time to react and activate the counter measures; the counterintuitive button mapping makes this worse
- ATFGunr2 years agoLegend@Metal_Daryl97 I get ya. I suggest you use the jamming proactively. I’ll pop it on the start of an attack run if I think a wildcat or RAM is out there. RAMs seem to have a very quick launch time, even with jamming programmed to a button in my joystick it can be hard to reach quickly enough. You can change the mapping in Options of course, or change how you use jamming. I regularly forget what buttons I’ve mapped stuff to lol, so I try not to change too much and just adapt how I play.
About Battlefield 2042 General Discussion
Discuss the latest news and game information around Battlefield 2042 in the community forums.15,919 PostsLatest Activity: 9 days ago
Recent Discussions
- 18 hours ago
- 19 hours ago
- 20 hours ago
- 2 days ago