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Re: ME3 financial balance seems to be completely ruined

Well, you can grind it out in the Armex Arsenal Arena, boom, infinite money.

But I don't think grinding is a good idea. It doesn't fit the theme of Mass Effect games imo, and the prices for most weapons are simply too high. 250k for the Valiant? biower pls

A higher starting bonus, maybe an import bonus capped at 50k  from Mass Effect 2 in addition to the 35k from the first mission would help, as well as weapon prices tweaks. Right now these "balanced" prices looks like someone threw darts at random numbers while being blindfolded. Noone should be forced to grind out the arena (even though I like doing it from time to time once available).

10 Replies

  • ELevin's avatar
    ELevin
    5 years ago

    Yes, of course anything could be grinded, but that's require Citadel DLC to be finished, or at least started, and I prefer to do it before the final assault, just to keep the idea of the last stop before going into unknown.

    My idea is that, like for ME2, Bioware done only half of the job, moving free DLC gear to stores but forgetting to add more money.

  • draconiam's avatar
    draconiam
    Seasoned Ace
    5 years ago
    @ELevin And with the latest update removed tons of cash from ME1 to ME2 and still no monetary reward as an import bonus UNLESS you make a ME3 NG+ import from a ME3 save after finishing the game (I had to do so only to level the weapons to level 10 in order to Platinum the game, as Bioware didn't bother changing that one from the original release where it was either a NG+ run or get the same weapon x10 times in the multiplayer lootboxes).
  • ELevin's avatar
    ELevin
    5 years ago

    @draconiam, yep, that's the point. They do half the job every time with game balance. Including removed multiplayer and lots of its leftovers still in the game.

    Irony is that now, with all DLC and items included, I play LE more much more closely to fresh ME3 when it was released in 2012.

  • draconiam's avatar
    draconiam
    Seasoned Ace
    5 years ago

    @ELevinI made a blog once saying that when I was starting ME3 LE Bioware made and planned the third game originally as a multiplayer game with single player components and it still shows considering that thw value of the War Assets is cut by half and everyone refers in the Galactic Readiness map as the Reapers winning in all fronts (the same conversation if you didnt played multiplayer) with no single player way of countering that. Naturally people blasted my blog as simple fan hate saying things like a monetary import bomus would be lore and game breaking as Shepard was in Alliance lockup and had his items confiscated (with all of them conveniently stashed in Vancouver when the Reapers struck).
    If people keep defending Bioware we will get more Arrival like content (after doing the biggest side quest in ME2 the company remembered that the Reapers themseleves needed to more addressed and that they needed another excuse for Shepard to not be doing anything when ME3 came out), I hated how they whitewashed they Alliance.

  • ELevin's avatar
    ELevin
    5 years ago

    @draconiam, if I'm correct, the multiplayer part of ME3 originates from that standalone multiplayer game you talk about. I saw some screenshots of it 🙂

  • draconiam's avatar
    draconiam
    Seasoned Ace
    5 years ago
    @ELevin True, the ME3 multiplayer grew on me as I saw how others played it and enjoyed the potential of finally being able to play as other races (from the Asari to the Geth and Leviathan controlled Collectors and even the best boys: Volus and Geth), I just didnt liked how it seemed to take precedence over the single player portion heck, with the DLC installed the ME3 LE feels at an about right length in line with base ME1-2 unlike the original release. Would love a Director Cut where they work with modders to add things like the Priority Earth Overhaul MOD and the Ark MOD (one makes the last mission akin to the Collector Base and the other adds a lot of Andromeda references) which both uses dialog in the games files and cut content as well that modders created new missions from scrath in a span of 10 years.
  • Abbyxz's avatar
    Abbyxz
    5 years ago

    I agree with this as before, some people have complained about the overpriced dlc weapons and such, it's frustrating how they haven't done anything regarding this despite multiple post about it.

    The Arena is not a valid option for those who want to enjoy the game the way it's supposed to (Playing Citadel DLC before Final Mission).

    And grinding from missions and such its not enough, i also had to do NG+ just to get the mod gun to level 10 for the trophy. It's ridiculous and they have to do something about it.

  • draconiam's avatar
    draconiam
    Seasoned Ace
    5 years ago
    @Abbyxz In retrospective this was expected as the 3rd game is perfect in any way and form and contradicting that makes you a toxic gamer sorry, got carried a bit there. The third game in the LE is how it should have at least released in the main game with the exception of the Gunsmith Trophy and the lack of import bonus (items like: Shepard Dog Tags, his old helmet, a Prothean Sphere he found with the tank and the funds he managed to save up after Arrival) contrary of ME1-3 (the Matriach writings quest) felt disappointed.
  • ELevin's avatar
    ELevin
    5 years ago

    More late thoughts to add to my first post.

    Money could be grinded at Armax arena, no problem, especially for those who played ME3 mutiplayer.

    The problem is, for the best experience, all possible characters should be acquired, meaning Citadel DLC is best played very late in the game, which makes money grind almost pointless - not much missions left to experiment with weapons.

    To me, the best option is to increase the amount of money player collects trough the game. In this case it would be possible to collect items steadily, and Citadel shooting range would be useful again.

  • draconiam's avatar
    draconiam
    Seasoned Ace
    5 years ago
    @ELevin That's a good idea, another one would be if Shepard finds an Alliance vault while scanning for War Assets in Arcturus Station called "Shepard Paylod," a collection of Intel and items (Shepard Dog Tags, his old helmet and the Prothean sphere) from ME2 as well the confiscated funds players had up until they imported the saves now, the weapons and armor would be sent to the Galaxy armorers so they could replicate them to better equip their forces and the Research Projects that upped weapons and squad powers would also be sent to the Allied R&D labs adding more War Assets to the overall effort.

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