Forum Discussion

Re: What's the point in using profiles?

Instead of 4 profiles and 3 powers per profile, I wished they had 2 profiles and 6 powers per profile. That would significantly improve the fun factor of the game. These days I mainly use 2 profiles, a long range one with my infiltrator profile and a close quarters one with my vanguard profile. 3 powers in a profile is limiting and cool downs when swapping profiles are not fun either and doesnt make sense during an intense battle.  There are plenty of powers that I feel are fun but secondary powers that wont make it to the top of the 3 power list...  I loved singularity in the original ME series but now I hardly use it.

3 Replies

  • WARPIG9cz's avatar
    WARPIG9cz
    9 years ago

    we are limited to 3 powers because of console peasants with like no buttons on their pads and Bioware extreme lazyness to make normal UI for PC which would allow to make use of more abilites.

    DA:I suffered from same problem.  In late game u can use like 10 abilitites that do good combos but could have only 6 active bcz consoles cant handle that much buttons...

  • Zygon's avatar
    Zygon
    9 years ago

    I always feel really limited with the amount of powers available on each profile, end up doing the same thing all the time, Soldier with a bit of tech to restore health.

    I barely ever use any of the other profiles due to the cooldown that happens every time you switch, sometimes I may switch between encounters but always end up going back to the standard Soldier one... just one more skill would have been nice so we could vary our playstyle just a bit.

  • It has nothing to do with controllers.

    Even the original ME had a wheel you could bring up.  This is simple laziness.  The "innovation" to add a "feature" that nobody needed in order to show it off as if it was somehow to our advantage.

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