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Re: Dear Makers of Mass Effect Andromeda

I am not pro with this game, just trying to survive at Normal Difficulty

But here is it.


I didn't find any trouble with Enemies AI targeting

I am playing 2 main profiles right now, Adept (Pull, Throw, Shockwave) and Infliator (Assault turret, Turbocharge, Cloack)

When i was fighting a horde of enemies, i put 2 of my squad (Drack and Vetra were my fav) to one safe cover place

then i move to some other safe place

Guess what, i was doing some biotic kills, and those enemies were shooting at Drax

Usually there were the enemy dog (forgot its name) and just usual Choosen that trying to attack me

3 Replies

  •  Normal difficulty works just fine because it seems that's the level they tested the game at.  I have yet to try hard since I always play my first play through on insanity to learn the flaws of the game at the start.  At normal difficulty they target the squad equally as they should.  On insanity they only target the player on Eos and Voeld then once you get to the other planets they begin to target the squad equally.  As I said its only unfair on Eos and Voeld.  You can say that the devs boosted the difficulty to extreme but if that's the case then why aren't the other planet harder since they take place at the later stages of the game.  Eos and Voeld feel like end game content instead of the first two planets.  Now I don't want the planets nurffed I just want a patch to make the enemy AI target the squad equally on Eos and Voeld as they do on the other planets and loyalty missions and I want the squad members to act like they do during the later planets and loyalty missions.

    I wanted to play the game as a Vanguard.  I now have enough information to start over and do so but I wanted to start and finish my first play through as one without having to juk the ai and waste money on repecs until I find the perfect build.

    Oh, and those two builds don't work very well on insanity's starter planets Eos and Voeld.  They will work well on the later planets and loyalty missions.

  • EmilliaClarke's avatar
    EmilliaClarke
    9 years ago

    Damn bro, i can't believe how hell will it be on Insanity

    Playing at Normal pretty hard when you reach mini boss or bosses (Those annoying orb shielded dude)

    And i really agree with Squad problem

    So Peebee was down, and Liam just standing there 10 CM FROM PEEBEE

    And i was doing sniping kill from a far distance... REAL GOOD HELP LIAM

    And i was wondering, why SAM doesn't help Ryder whenever fighting an enemies?

    A little help like

    "Behind you Ryder"

    "The orb seems like giving him a shield Ryder"

    "Find cover Ryder, your shield is depleted"

    "There is one enemy left Ryder"

    Remembering SAM IS A TACTICAL AI for RYDER

  • satan45's avatar
    satan45
    9 years ago

    i only had problems with one enemy and as far as i could see that enemy could not exist in your playthrough if you have done it right.

    spoilers-

    i am talking about the exalted krogens which you get the option for to save the krogen scouts in one of the later levels. if you do that it seems you dont have the exalted krogens as enemies. this will come at the cost of the salarian pathfinder and a few salarians readied for experimenting on 

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