Forum Discussion
Ok, let's talk about it 🙂
The big issue with SBMM is that it wasn't here from the start, it should've been added at least before the stats page to the game. No SBMM + smurfing allowed for a lot of unbalanced matches where skilled players built inaccurately high stats by dropping like wolves among sheep.
I don't get players complaining about not being able to play relaxed. Apex is, by definition, a fast paced fps about survival, not an adventure game where you can stare at the environment for hours and pause at any time for a breather. This is like complaining about not being able to stretch comfortably in an F1 car and take it for a Sunday drive on urban streets.
How does a skilled player define fun? 10+ kills/ game? If so, then for each player having fun, there are up to 10 others that don't. Should Respawn cater to the player that is already hooked, has probably spent a considerable amount of money by now and enjoyed many hundreds of hours of playtime in return, or to the other 5-10, that aren't even hooked yet and will probably leave before spending any money, because of getting stomped again & again ? I'd say the answer is obvious.
Your recommendation suggests that only some of the meat should be thrown to the lions. The only fair choice would be to let "the meat" decide if it wants to be thrown as food for the apex predators. Some may want to see how fast they "get chewed, others may risk it in order to play with their favorite streamer/ highly skilled friend or to get to spectate highly skilled games live, so maybe a "brown pants on/off" checkbox should be added to the game 🙂.
@DoYaSeeMe wrote:Ok, let's talk about it 🙂
The big issue with SBMM is that it wasn't here from the start, it should've been added at least before the stats page to the game. No SBMM + smurfing allowed for a lot of unbalanced matches where skilled players built inaccurately high stats by dropping like wolves among sheep.
I don't get players complaining about not being able to play relaxed. Apex is, by definition, a fast paced fps about survival, not an adventure game where you can stare at the environment for hours and pause at any time for a breather. This is like complaining about not being able to stretch comfortably in an F1 car and take it for a Sunday drive on urban streets.
How does a skilled player define fun? 10+ kills/ game? If so, then for each player having fun, there are up to 10 others that don't. Should Respawn cater to the player that is already hooked, has probably spent a considerable amount of money by now and enjoyed many hundreds of hours of playtime in return, or to the other 5-10, that aren't even hooked yet and will probably leave before spending any money, because of getting stomped again & again ? I'd say the answer is obvious.
Your recommendation suggests that only some of the meat should be thrown to the lions. The only fair choice would be to let "the meat" decide if it wants to be thrown as food for the apex predators. Some may want to see how fast they "get chewed, others may risk it in order to play with their favorite streamer/ highly skilled friend or to get to spectate highly skilled games live, so maybe a "brown pants on/off" checkbox should be added to the game 🙂.
It seems again like people haven't or did not read my post fully. Perhaps you should read what I wrote before you decided to write out everything you did. Firstly, this is a discussion. Not a complaining session or a place for you to lie and be passive-aggressive. There is a difference between what you describe as playing 'relaxed' and experiencing the game in a casual, less competitive way (Unranked). I work for my kills as much as or more than others and you implying that I'm just a hungry wolf looking for more kills or nonsensically complaining is a lie and deliberately misconstruing the entirety of my post in a very passive-aggressive way. I do not know if you have an issue with predator players, but you don't seem to get that right now, there is no casual experience in public matches for me. As I described the average skill level in my public unranked matches tends to be minimum platinum minimum, that meaning it tends to be higher. Most squads tend to be made of a pre-made party, meaning three people. I am unable to solo queue without severely outplaying an enemy team to win. I cannot play with most of my friends, they are unable to fight people that I fight because they are not as skilled as I am.
Let's talk about fun since you brought it up. 🙂 I don't know who you are talking with, but I never said getting 10+ Kills a game was my or anyone else's definition of fun? That's not my argument at all. And I fail to see how it could even be implied from my post. So I'm just going to ignore that argument from you. Despite you seeming to have responded to my recommendation, your response here seems a bit daft and is making this a black and white issue of either caring for people who play more and pay for skins versus newer players. This issue is not black and white, and I think my recommendation is a way to approach the grey area in the discussion about changing SBMM. I'm also not even arguing what you seem to be, so how about we stay on the same track? I said the primary goal of SBMM is to encourage a space for newer players to not feel intimidated by players with a better understanding of the game. I never disagreed with that goal. I think it is good to encourage new players time to develop enough skills and game sense to enter higher tier lobbies. But I'd also love for there to be no SBMM so that I could play with even the newest of players, on my team or as an enemy (I really like playing with new people.). If Respawn prioritizes the newest player's experience and I cannot play with or against them, I understand. However, I do not think this current model of SBMM is the way to do it. It will only inevitably punish people as they get better at the game. I made that clear with my statement where I said "You get better, or just die.".
To be honest, I don't think you understand how ironic your recommendation is or that you read mine. Letting people choose what experience they want already exist. It's called ranked. If Respawn does want to prioritize designing a space for new players to grow in casual matches and keep them, I would say SBMM is an inefficient system given how I feel and it will inevitably wear down on everyone as they get better at the game. I offered a recommendation on that basis, I want to enjoy this game with all my friends and with random people.
- 6 years ago@JiboTV Don't take my reply personal. I don't know how you play, so I'm mostly referring to players I've seen or have been teamed up with. Also, I'm not new to this forum, I have read hundreds of topics about people's fun being ruined by various things.
Before SBMM becoming the plague, most complaints were about teammates lacking skill or not getting involved properly in the game. That sounded like a cry for more sweats, honestly. The actual irony is that there seems to be too many of them now.- 6 years ago
All they need to do is get rid of being able to see player stats, other than the level they are at...problem solved!
You're welcome...If anyone needs me, I'll be in the back tossing bills...
❤️
- 6 years ago
@jumanjaydazedLmao your so right about that ive been tempted to remove my stats or just use season 1 ones then nobody will know how good or bad I am :0 (imo BAD)
- 6 years ago
@DoYaSeeMe It was a dig and I addressed it as such. It also insinuated a lot about my character without acknowledging the substance of my proposition. I never brought up how often you use the forum or how it is relevant? I am sure there are people who have made posts offering no recommendations or just complaining about more benign, low priority, or high variance issues in the past. This, however, is not a post about an issue of high variance. I am not nonsensically complaining, I would say this issue is a higher priority, and I am offering what this particular forum board encourages. That is critical feedback and discussion regarding the game's current state. I think my approach in this post has been beyond reproach and very reasonable, I fail to see why you want to compare it to thousands of people posting "I'm not having fun because of X." given the clear effort I put in to do exactly not that.
So by calling it a plague, you acknowledge SBMM is problematic? Also, I'm sure there is some irony in that idea, but I'd still say your initial understanding is more ironic. Some people do look for things to criticize even when they it isn't that big of a deal. But I consider myself pretty reasonable, an avid gamer, and a fan of Apex. I am not looking to hate or do anything else you suggested in your initial posted response. My thoughts are my own and expressed in my post / responses and seem to be reflected by the community at some level, perhaps you aren't being charitable to the fact some players are not able to articulate or understand why they feel a certain way as well as someone like me? You sound cynical to the nature of what allowing open feedback causes.
- 6 years ago@JiboTV Sorry, maybe I wasn't very clear ( I was about to get my daily dose of Apex kills and rushed it, heh). I see you as a representative of those that don't like SBMM in its current form, so, if I say "you", I'm usually referring to that category.
I mentioned about my experience of on this forum because things do relate. This new form of SBMM didn't just come out of the blue, it was added in an attempt to address some of the issues of the community, that were pretty visible here, mostly behind topics like "X ruins Apex", "I'm not having fun because of X". Your approach is way better and I appreciated it, replying with my own view on the matter and adding a small twist of fun in it.
SBMM is a good thing in my opinion, far from being a plague, but the community acts like it's an actual calamity, after conveniently ignoring or forgetting that they've asked for it. Perfect for a bit of irony, and I'm sure the community can take it, they're not 6 year-olds (Apex has an age rating of 16+, if you're less, you should be grounded :P).
- 6 years ago
@JiboTVYou took mine and @DoYaSeeMe’s posts too personally I understand your mad about SBMM but we are just saying what we see other players say or what we see based off of streamers and others views not necessarily your own
Like Im not saying that you are upset your not popping those 20-25+ kill games every other game but some players out there probally are upset about that especially streamers who worry about their reputation but also content for their channel like staycation mentioned in a video how he wants to get good content for us to watch and how sweaty the matches are currently but wether he wins or loses its still great content to watch imo even if its only about 10-15 kills compared to those 27+ or so kill games he usually gets
I also see your point of view where your unable to solo queue or play with your friends anymore and are just not enjoying the game at all anymore I do agree something needs fixed but I also don’t fully agree with players that are able to get 20+ kill games every other match to be in casual without some form of ranked play in casual either I want everyone to have a good gaming experience but not exactly sure what needs to be done to do so
Once again Im not necessarily saying you are one of those doing 20-30 kill games every match, i know nothing about you, but Im sure alot of predators or plat/diamonds are able to do so and that dosnt happen often in the current SBMM for whatever rank division Im in people usually win with around 10 kills max occasionally 10-15 I mean I won a game as kill leader with 7 and 9 kills so its not any wheres close to how it was before SBMM was implemented but those 7-9 killl games were just luck for me I still die alot in the new matchmaking against players around my skill level- 6 years ago
I posted this around but lets go again.
The most obvious problem is when i get into higher tier lobbies i get 2 teammates with lower then 50 lvl which becomes useless at this level. So basically the game expects me to 1v3 the whole lobby of equally skilled players which in most cases impossible.
I understand low tier players frustration about constantly getting smacked by 20k kill players but ranked is here for that as well. If you want to be in the same skill bracket you can just go there or you can be matched against anyone it depends on your luck. But still i think the low tier bracket should be 1-30 lvl matchmaking and 30-100 lvl, this said if the game sees a (ex.)15k/d 1-100 player, send them up so they wont have encouragement to smurf. Then you will have the players maybe not the same skill level but same experience level, so if you are bad at this point you should spend 5 min of your daily time to aim train or watch a stream to improve yourself.
Level 100+ should be just random matchmaking or with the new level system which caps at 500 you can seperate a little more once you look at the data and you see you have enough player to seperate brackets.
For me the most important failiure at SBMM is the players that are in between being a top tier player and above average player ( which is me ). Here is my situation at this game; I barely reached Diamond rank mostly solo queing and when i reach diamond i see fully stacked predator teams ripping me apart, which is fine. I understand my skill level and i say okay i dont belong here. So i go back to normal lobbies right? Okay well the same thing happens in my normal lobbies, i am being matched with top tier players again with my lvl20-50 teammates which i can not enjoy, its not because i cant stomp on people, its because i cant kill anyone!
Imagine this; you are playing a single player game which you love to play. You are progressing slowly and getting better and the next day you want to play the game says you can only player the most hardcore mode in the game. You say okay lets go, then you get destroyed and there is no way for you to progress in the game. So will this game be fun for you anymore? You get in, get destroyed and you cant progress an inch.. How long are you going to play this?
At this point you decide to do smurf and that is the only way if you want to play the game. Then you destroy the newcommers and low tier lobbies. Once Sbmm throws you to higher tier players, go ranked. Destroy bronze to plat lobbies. And this is not fair for the playerbase, its not fair for me either (Its the only way i can enjoy the game meanwhile i have no progression in my main account, i cant use my skins but there is no other way). This is also very bad for Respawn because then i wont be buying skins for my smurf account for sure and i will not be buying new skins for my main account because i cant even play.
Then there is the point which i cant play with my real life friends because their skill level varies. I have a friend who is hearing impaired, he cant hear with his right ear and even though he cant play very good, i love to play with him. Now i cant because he gets destroyed in every single game with me. He cant find people on discords as well because of his handicap, now i either have a smurf to play with him and not leave him alone or i just dont play. This is also not fair.
I agree that solution to this is not easy once it comes to playing with your friends. Still, i think it would be fair if we were just thrown in a random lobby with 100lvl+ and no sbmm. But i think you can relate to my problem.
- 6 years ago
"At this point you decide to do smurf and that is the only way if you want to play the game. Then you destroy the newcommers and low tier lobbies. Once Sbmm throws you to higher tier players, go ranked. Destroy bronze to plat lobbies. And this is not fair for the playerbase, its not fair for me either (Its the only way i can enjoy the game meanwhile i have no progression in my main account, i cant use my skins but there is no other way). This is also very bad for Respawn because then i wont be buying skins for my smurf account for sure and i will not be buying new skins for my main account because i cant even play."
Thank you for your insight! I'll refrain from quoting entirely due to the size of your post. I have responded to many similar posts here, but yours is interesting because it does touch on the game being harder to monetize as a result of people's response to their lobbies feeling bad. Smurfs don't buy skins, and they don't play on their main so they aren't incentivized to purchase skins as much.
This is a very insightful comment about how earning potential can decrease as a result of players getting fed up and realizing they can just make another account for the time being. Thanks!
- 6 years ago
@FaIIenAngeI777 I do not think you read my response. I clearly addressed your response. Instead of underplaying my response as me being "Mad about SBMM." or taking things too personally, which it and my post were not doing, how about you address what I said? It seems really cheap to ignore my entire response when I did the fine liberty of going through yours yet talk to me from a high horse.
I mentioned this to @DoYaSeeMe as well, my views are the ones I have expressed here. And they seem to be reflected by the community. Comparing my views and the substance of my argument to what some random streamer you disagree with said isn't discussing my post. It is irrelevant to this post based on how you brought it in. You could go talk in that streamer's chat if you wanna try your hand at arguing against that idea.
I never said I don't enjoy the game at all. I expressed I felt punished, in fact I actually said the opposite of what you are saying. You really should read my initial post, man. Here is a snippet if you don't want to read it all "I enjoy this game and want to keep playing, but my time played the last month or so has been steadily declining as a result of this experience. I cannot see myself playing as much alone or with a team as things stand.". I am going to be very generous and express what you are saying clearly. You say you don't agree with higher skill players being in average skill lobbies (No SBMM enabled.) because they are too good. I think you are looking at things backwards if your goal is for people to have a good experience. I'd advise you to read my recommendation again and try to understand how it may encourage people on the lower end and allow them more time to grow. You would need to bear in mind that as a result of doing this recommendation that you would be much more likely to run into higher skill players past the threshold I suggest. So a lower threshold might be better that what I suggest. -
"If I were to make a recommendation, it would be to scrap the higher end of SBMM. Limit SBMM to apply to those on the lower end of rankings. Imagine if we were all ranked by numbers ranging from 1-100, players rank 30 or below would be matched to players of a similar skill level, but once you reach any ranking above 30, you would match with anyone within the range of ranks 31-100. A battle royale game should be a game with a disparity in skill, only one team can win. I understand that encouraging a healthy environment for new players is important, so this is my recommendation with that in mind. "
On your final point, I am not even sure what you are responding to. But regardless, I explained how you could understand how our experiences differ in a response to someone else. This isn't about being able to just max out on kills. -
"In this game you can make mistakes. When you peak someone with an R-99 and miss half your shots, you have a higher chance at staying alive the lower your SBMM ranking. But, as your rank increases, you will be punished more and more for every bullet you miss. Now realize that this game isn't just about missing half your R-99 shots, but also healing, rotating, coordinating with your team, timing, etc.
If I have to focus so hard to not make a mistake in so many areas given how high my ranking is, don't you think you can understand how that might be exhausting? How that makes solo-queuing impossible? How that seems like an anti-casual experience? ".
- 5 years ago
I know the reason these servers are not upgraded and for the most part see a pattern that might be for the purpose of keeping me glued to the screen. USE YOUR BRAIN. RECORD ALL FIGHTS WITH THE SAME GUN USED EVERY MATCH. IF EVERYONE WOULD CLOSELY PAY ATTENTION TO EACH AND EVERY GAME, YOU WILL SEE IT TOO. All you have to do is ask yourself why didn't those shots really register when all of your resources are in perfect order? GAME LOGIC WANTS YOU TO FEEL LIKE YOUR REALLY GOOD BY LETTING YOUR TEAM GET TO A POINT OF LOW HP. Some matches are tiny bits different based on skill levels and AFTER MY 15K games played I see right through this and if you don't believe me then keep wasting your time. They obviously keep abusing this in order for you to keep playing as much as possible in a hope for you to spend money on skins and encourageothers to do the same. Why would they make a s5 wraith skin with hitbox issues? So PEOPLE WOULD BUY IT MORE. WHAT AN ABSOLUTE GENIUS IDEA......
- When did you instantly go down to a player who seemingly had no skill during midrange engagement but as your squad arrives for reinforcement suddenly the directional audio becomes non existent without a notice? What do you think that buzzing sound is throughout the game when many opponents are around? Why couldn't you find any good loot all game when you landed on the train, and managed to find only a gold bag, with a gold knockdown shield but revived yourself only to find your team finished from a solo, nearly silent lvl 50 krypto wielding a stock p2020 re45?even though your team with full communication, skills alike, and great loot x2 couldn't break his white shield such an insane clip had to be looked over by my team because we talked to this player after he accused all of us lagging and i was able to see perfect aimbot headshots from the crypto register amazingly while my gib and caustic fire back with their immediate shots doing no damage on him and aim assist non existent for the rest of the encounter. A secret appears here with 1 bullet for every 3 coming out actually doing damage but numbers indicate for us he was 12hp while his clip shows no health ever taken. It almost makes sense because its so quick to happen but eventually ALL WILL SEEK TO A DIFFERENT GAME. Lies of actual damage to crypto in the clip was the end of my teams stream of this game. happening so much in all fights any of us engaging in that 90% most gunfights certainly were predicted a correct outcome. our health always toasted to 20hp in millisecond or less always happened but once we got low so many times instantly the same way you could finally see the same bullets that SHOULD BE HITTING AGAIN BUT THEY DONT HIT YOU. Or you could be firing and every bullet normally missing against another team but with same positions, hiting some missing even more but all the sudden your last 3 bullets magnetize to the enemys head and final bullets without your aim or control get an opponent down unfairly. Anyone who thinks this mind game is fun with ea can keep wasting money.. we had the best advantages, shields, positions or weaponry so many times but irregular game logic desquised as awful servers takes away all of the skill..and fun. This is not sbmm. It means garbage for the only game I've ever played too with thousands of hours dedicated. A heart breaking moment too as this game since day one helped me stay glued to communication with loved ones at home, and live without recreational abuse of chemicals solving a life long battle with addiction. Even learned getting along with certain people who wanted to play with me in hopes of passing "skills" to a brand new player, all of this is ruined by your algorithms. Fortnite is inevitably using the same software too by giving noobs these addictive properties and aimbot skills under intense circumstances even though a loss is near for most of those players. Hopefully anyone seeing my story will stop here and delete now because its not a skill based game anymore. Not even a team based game... but I guarantee without any doubt if you had money and bought all known legendary items to play the game better than most others would it really work? I'm 100% sure this game would make you a great player if not the best after buying it all. @Wadescharades
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