4 years ago
Stop nerfing Octane
It is not necessary but dev is insist to nerf Octane. Increasing the cooldown of the launch pad from 60 to 90 and losing 20 HP when used tactically is too much. This is too much dev.
Chasing Octane around the map while he pushes every team he sees just to disengage and pad away is SO MUCH FUN.... Not. Octanes stim away from their teams and then have the nerve to say "why are you so slow?". I would rather have a Rampart on my team any day then a thrill seeker. Nerf him and put him back where he belongs!!!! Boo freaking Hoo!!!!
Octane's going to be just fine. I play Octane, I'm not complaining, and neither are the Octane mains I watch. I mean, the health regen nerf is only bringing it to the value it was supposed to be changed to the last time, but wasn't.
I'm kind of looking forward to it, hopefully fewer of my worst randoms won't pick him.
@pandareno1999I agree Octane should be fine, I used to main him before the hp regen and jump pad buff and he was amazing imo so 10-15% isn’t going to nerf him into the ground and it was supposed to be 1 hp per tick anyways
if I had to change one thing though it would be buffing his stim usage slightly to about 15 per stim because 20 hp per stim sounds like a lot when its 1 hp per tick instead of 1.5 per tick
@TheApexLegendNub You could be right, and I'd have preferred 15 as well. We'll see. I like the idea of making players think carefully about using stim. And they seem generally pretty good about reverting balance changes that are overly done, except for leaving Horizon version B for so long.