Not feeling the update at all so far
The TTK is definitely too fast in my opinion. With how the game promotes movement abilities, and 20 tick servers, it's just not enough time to react or to engage in interesting duels. I thought I was going to like the lower TTK a lot more, but so far it's just exacerbating the issues we had before. It's not solving anything. I heard Respawn though fights were taking too long, so that's why we got this change. It was exciting to go back and forth, fighting for position, then finally someone gets a down, and you push that. It took a lot of team coordination to finish fights quickly.
The UI continues to get more and more complicated and cluttered. I find it overwhelming, always have, never understood the appeal the store front either. Too much going on. Also, the POI labelled in game, it's just not needed and looks awful. Reduce visual clutter in one place, just to add it back in other places.
It feels like they don't understand what the game is because they probably don't play it enough. These wild swings of pushing different metas isn't working for me. I like the idea of some underused, under performing classes get a bit of a buff, but they keep doing 5 different things that are too much.
It's feeling less like a BR, and more like TDM or something. Apex was the ONLY Battle Royal that I liked, because it gave you chances to come back in, and the TTK was higher. It has a cool world to walk around in.
This is my first impression, it's just my opinion, so doesn't really matter, but so far it's kinda disappointing. It feels more like they shifted some numbers around rather than add anything. I don't even like Ashes new dash thing. She's been my main for the past several seasons, and the only thing that needed fixing was her ULT not going where you marked a lot of time, or it would jitter between ledges. We now have even more legends warping around. 20 tick servers and quick movements don't work. Design your game around the constraints you have given yourselves FFS.