Forum Discussion
Kyldenar
2 years agoSeasoned Ace
@hayhor You can have a PvP only game that still retains a casual audience, but it requires some catering to Type 5s. This game isn't doing that.
If you're not going to cater the PvP to Type 5s, then you have to add a cooperative PvE element to the game to help retain them. Until they announced they were killing all PvE development, I thought they were headed that way with a Frontier Defense like mode or game for a Revolution against the Syndicate (as that seems to be what the lore is hinting at, aka Titan War 2) but now...
Well, the churn is just going to get worse. Which is a shame because the movement and gunplay is on point, it's just everything else that is wrong.
If you're not going to cater the PvP to Type 5s, then you have to add a cooperative PvE element to the game to help retain them. Until they announced they were killing all PvE development, I thought they were headed that way with a Frontier Defense like mode or game for a Revolution against the Syndicate (as that seems to be what the lore is hinting at, aka Titan War 2) but now...
Well, the churn is just going to get worse. Which is a shame because the movement and gunplay is on point, it's just everything else that is wrong.
reconzero
2 years agoSeasoned Ace
@Kyldenar
"the churn is just going to get worse. Which is a shame because the movement and gunplay is on point..."
I don't often find myself at odds with your opinions, but I've said before and I'll say again, I play this game in spite of its weapon mechanics, not because of them. I think they are almost universally worthless. Assuming that every player has, or will develop over time, reasonable ability to aim, then what you STILL have with this game's weapon sandbox is rock, scissors, paper. Did I just kill that guy because of my awesome gun skills? Nope, I had a zero-recoil mid-range gun and he had an EVA and we were 30 meters apart. The only "fair" gun fight in this game is if the other four squaddies are away somewhere and the two left duking it out have the same gun with the same attachments.*
*place holder for when someone responds with "oh, recon, attachments don't matter."
"the churn is just going to get worse. Which is a shame because the movement and gunplay is on point..."
I don't often find myself at odds with your opinions, but I've said before and I'll say again, I play this game in spite of its weapon mechanics, not because of them. I think they are almost universally worthless. Assuming that every player has, or will develop over time, reasonable ability to aim, then what you STILL have with this game's weapon sandbox is rock, scissors, paper. Did I just kill that guy because of my awesome gun skills? Nope, I had a zero-recoil mid-range gun and he had an EVA and we were 30 meters apart. The only "fair" gun fight in this game is if the other four squaddies are away somewhere and the two left duking it out have the same gun with the same attachments.*
*place holder for when someone responds with "oh, recon, attachments don't matter."
- Kyldenar2 years agoSeasoned Ace@reconzero I had a much longer, more filled out post for you, but the forum seems to have eaten it and I got to get back to work shortly, so I will sum up as, "I would expect a shotgun with shot to lose at 30 meters vs a SMG or battle rifle." And I generally like the guns in Titanfall/Apex because with my real world gun experience, they behave and work like I would expect. 🙂
@hayhor Well, at least we can agree on the PvE thing. I still think Apex could benefit from something like Frontier Defense (maybe in reverse, instead of defending, attacking), cooperative, 3 or 4 player squads, fighting the Syndicate in Glorious Revolution!
Even get people that play that to still hop into BR every once in a while by allowing materials gathered in BR but not used (which now you gather for everyone which is awesome) to carry into the next of these PvE matches. - 2 years ago@reconzero You are correct here. That is why some, including myself don't think that br is good measure for "fair" fps. We have Valorant for that, sort of, but, in terms of weapons and variety it makes things quite boring. Point is, again, what makes a good player is being able to frag with any weapon in spite of what the opponent has in his kit. Fair? No. Skilled when you win with less than your opponent? Absolutely. sbmm breaks this to some extent tho.....so yeah in light of that the better weapon now matters a lot more that it should.
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