Forum Discussion
What i’m taking away from the article is that cradling lower skilled players to the detriment of higher skilled players is all that presently matters if not in a premade.
Also, no concrete dates have been mentioned other than “early 2023” which means nothing when so many broken promises seems to be a reoccurrence with Respawn.
"It offers the best protection against matchmaking exploits with new players and smurfs..."
Wow, that's some end-game BS.
But if it was true, imagine a game without it.
- HappyHourSumwur2 years agoSeasoned Ace
Just replying here again to say that the matchmaking is still complete garbage.
- 2 years ago
I actually tested this new revolutionary match making system as a solo q. Purposefully didnt get a single kill for two days. Almost 40-50 matches of BR both ranked and pubs. Did some dmg in the fights but stopped shooting (got assist by fault not sure if it counts). Obviously no wins with few accidental top5 (whole lobby landed in one place with 7 teams alive after first ring. Our jumpmaster landed elsewhere so we just went around looting). According to the matchmaking post I shouldve noticed a change after 5-10 matches but I didnt.
Level varied from medium sweat to uber sweat.
There is no such thing as SBMM or its being exploited like there is no tomorrow. Or perhaps the EA SBMM algorithm has evaluated me as a masochist that will keep playing as long as the situation stands.- 2 years ago
@Airish85As cited in several of my matchmaking tests over the years, the algorithm treats different account’s differently.
Accounts with certain “data” are flagged. So accounts flagged as “high” don’t get the same forgiveness that other accounts do. I’ve lost 100 (literally 100) games with under 100 damage and early elimination and still had lobbies comprised of mostly diamond players— but this is on my main account where I have hit Masters and what not.
On my other accounts that I intentionally have poor performances on, it only takes between 6-11 games for a lobby to reduce in difficulty (after a win).
Accounts are 100% treated differently. Literally all of my data tests support this.
So your results suggest the game sees you as someone who doesn’t deserve the “lower bucket forgiveness”. And also, some of those unintentional top 5 placements absolutely told the algorithm you were “doing well”, so it’s likely they kept you in a top bucket.But please don’t think that there isn’t any “skill-based” dimension to the matchmaking. There is. It’s not perfect by many standards but it’s still 1000% working to protect under-average players by keeping high MMR players playing each other the majority of the time (top bucket lobbies).
- 2 years ago
Woah i could not believe thats wat they eating recently no wonder.... hurt is it? oops!
About Apex Legends General Discussion
Recent Discussions
- 2 hours ago
- 3 hours ago
- 4 hours ago