“Fish in a barrel” objective design = antithesis of PTFO
Even with the overhaul on many maps, most objectives are still designed with most of the cover and height advantages being located OUTSIDE OF THE CAPTURE ZONE.
Defenders of these horribly designed objectives can sit well outside the capture zone and farm easy kills because the attackers have little to no cover inside the capture zone. Basically it’s defending the objective without having to ever set foot inside an objective. Absolutely gutter trash game design. The quintessential “fish in a barrel” scenario. Not to mention omnipresent Hind/Condor “drive by” farming easy kills on these objectives because of the lack of overhead cover on almost ALL objectives.
It’s mind numbing and incredibly difficult to believe that anyone could have written off on such horrible game design. As a player it’s endlessly rage inducing trying to PTFO only to be picked off from 80 different angles from enemies located well outside the capture zone because of the lack of cover inside of the capture zone.