128-player 'massive maps'? 🙄
Hi peeps,
A big selling point of this game was the supposedly humongous map sizes and the ability to host 128 players on next-gen / PC. But are the so-called '128-player maps' really that massive? I don't think so.
I find most of the new maps in 2042 a bit bland, linear, devoid artistic detail and lack atmospheric immersion. I also find these are the same size maps as past Conquest Large maps.
Anyway, without getting my virtual clicking measuring wheel out and walking from one end of the map to the other (with a nonchalant look on my face) and comparing 2042 maps with say, Battlefield 4 Rogue Transmission, I can't definitively say whether or not the new 128-player maps are bigger or not. But, to me, they feel not much different at all.
I think what I'm trying to say here is that 128 players placed onto a map twice the size of a previous Conquest Large map would be fine. But when you put 128 players on a map the same size as a previous Conquest Large map, it begins to feel more like CoD Ground war. The tactical element has been stripped away by 50%
I know there's currently a time limited 64 player Conquest game mode. I assume this is a world-wide test to see how popular the game mode is, but even this is not perfect legacy 64-player gameplay. It's 64 players on smaller (yes, smaller) maps; it's not 64 players on the massively massive '128-player' maps!
Apologies for the cynicism but I'm not keen on the current direction this game is taking. To me Battlefield was the pinnacle of war game respectability. It was like M&S vs Tesco (UK reference). But it seems to be taking a bit of a tacky CoD / Fortnight nosedive... could go on, but will end there!
Is it just me, or do other folk also find the maps not massively massive at all!?