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@S3SSioN_SoLso you would say that the outcome of the 30mm buff was similar to what was predicted here?
https://answers.ea.com/t5/General-Discussion/Post-patch-2-1-0-Attack-heli-30mm-concern/m-p/11851119#M135718
- 4 years ago@S3SSioN_SoL Now that you mention it try using the anti infantry rockets on the attack chopper, I guarantee you that you will be surprised about how bad they perform their accuracy is basically the bloom we had with the Battlefield 3 guns before the patch, that's why I'm completely against nerfing any vehicles anymore most of them are getting downgraded to the point of acting as ambience and scenery only.
Now the chopper gunner can actually do damage and the rockets are useful.
Another challenge use the 30mm main gun from the hokum against infantry SPOILER: They suck.
There's also still the issue of the hind/condor being a flying tank absorbing the bullets.- 4 years ago
@SkyL4Ncer21maybe it would help to put increase the power of the pilot at the expense of the gunner then?
the exclusive 30mm of the hokun was another bad asymmetry idea tbh though
- S3SSioN_SoL4 years agoSeasoned Ace@SkyL4Ncer21 So I played a few more games. The New Rockets are definitely OP. Hope DICE nerfs accordingly.
- mac167_p4 years agoSeasoned Adventurer
It's not OP, its how it should be. The rockets are wildly inaccurate in the first place, they don't go where the crosshair points at, unlike Battlefield 4's Attack Heli where you can literally snipe enemy from cross map with the Zuni Rockets. At long range, those rockets are pretty much guess work against enemy helicopters. Not to mention how long it takes for those rockets to reload.
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