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4 years ago
The last "big" update, 3.2, was not even that big of a patch either, especially considering the state of the game. A monthly (assuming the April update isn't delayed, which is unlikely) patch cycle isn't going to cut it for a game with this many problems, especially when the patches are fairly small.
edgecrusherO0
4 years agoSeasoned Ace
@ExcBadAccess I get that batching fixes into a bigger update is easier and all but like...just tell us if that's the strategy. Because this game should be getting patches every few weeks as they address major issues.
But I guess the current state is "fine enough" for DICE.
But I guess the current state is "fine enough" for DICE.
- 4 years ago@edgecrusherO0 Idk about putting a bunch of things into one patch. As one item may bring forth other bugs.
- edgecrusherO04 years agoSeasoned Ace@PapaDrach Well, that's what they're hinting at for the April patch.
I much prefer faster patches with a lot of smaller changes so that they can use live-data to fine-tune things in real-time and we can see continual improvements, but it doesn't seem that DICE is remotely set up for that kind of development, or that Frostbite is capable of it.
Which is weird because that's the kind of capability I'd imagine you'd want to be prepared for with a live-service game.
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