@Psubond What's up with the controls? I've been playing and didn't feel any difference for a couple of days. Only 1 extra gadget slot.
And the exploits of using any gadget with any class is exactly what caused absolute chaos balance-wise.
Sure its cool on paper when you can pull off some combo with a class. But in reality, it introduced a whole train of balancing issues and gameplay loopholes
You fly a heli and there would be a next of Angels sitting on top of a loadout crate with infinite rocket launchers.
Play a tank and everyone would switch their gadget for M5 and you'd be dead in an instant.
That also killed any variety in the game. You said it yourself. You would be playing Angel because he had OP loadout crate, or Rao because he had that stupid hack/smack combo
Many other specialists were left out of the equation simply because they lacked any meaningful "combo setup"
Now its fixed and everyone has to play a specific role. This brings more balance and variety to the game. You can't just camp somewhere with an infinite rocket launcher all day (Unless you're Lis) and shoot passing vehicles.