Forum Discussion
4 years ago
@Exoskelett Wow this is an incredible write up. DICE please listen to our friend here.
Some things I really resonate with are the "spawn and quickly die" dynamic of this game that is introduced when a single objective is contested (thanks to 128 players, bad spawn locations, poor map design). Sector D on the Egypt map comes to mind.
I also love how eloquently you described that this game could have been incredible if DICE didn't try to reinvent the wheel, but just focused on fixing issues from previous titles. They changed too much for no good reason at all and got it all wrong. I looked forward to this game so much and it makes me incredibly sad when I realize they probably won't address 10% of what you wrote here.
Some things I really resonate with are the "spawn and quickly die" dynamic of this game that is introduced when a single objective is contested (thanks to 128 players, bad spawn locations, poor map design). Sector D on the Egypt map comes to mind.
I also love how eloquently you described that this game could have been incredible if DICE didn't try to reinvent the wheel, but just focused on fixing issues from previous titles. They changed too much for no good reason at all and got it all wrong. I looked forward to this game so much and it makes me incredibly sad when I realize they probably won't address 10% of what you wrote here.