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I do not believe a middle ground between classes and specialists are worth attempting. It should be one or the other.
I enjoy the specialist system but it is undoubtedly a band aid solution to a problem that Dice Sweden has refused to address in the franchise for over a decade.
I fully believe that the class system should be a lot better than specialists but communication needs to be improved drastically. I'm not talking about just VOIP, I mean the comm rose, the UI, the means by which to relay information. If someone requests ammo, health, repair or pickup, a tiny blinking icon in a sea of icons isn't cutting it. It needs to be instantly obvious that someone needs ammo or health or whatever. Something akin to the request revive icon but for other requests. The comm rose and ping system needs to be expanded to be capable of relaying important and relevant information instantly and without the need for VOIP. BF 1942 for example, you only needed to press 2 buttons to instantly relay to your team the grid co-ordinates of enemy vehicles or infantry or to request air support from you team's pilots or to let your team know that your artillery is in place and ready for targets. Simple, basic communication is something Frostbite Battlefield games have been sorely missing.
Specialists mitigate a lot of Battlefield's problems because it removes the necessity for teammates. With specialists you can be a one many army and do whatever you feel like without needing anyone else. This is not a solution, however. It is merely a band aid for long existing problems this franchise has been suffering from.
@Ben_mc25 decide to leave the second part out of the discussion and tries to address only the technical concepts.
The overall game design reduces the necessity of team/squad mates, and currently doesn't reward actual squad/team play. The auto-heal, auto-repair, and auto-ammo pickup mechanics are to blame for this, not the access to all gadgets.
I actually hoped to be able to address these shortcoming with Portal, but DICE decided to reward any attempt to emphasize on squad and team play with a Tier and XP cap.
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