4 years ago
AA-12 too op
Please can you revert back the old class restrictions that old Battlefield had where you had to pick a class with a specific weapon type to use the anti air missiles? Or at least nerf them for the lo...
Wait.....AA op? You get 3 shots, and the first will always get flaired. You'd be lucky to take down a heli in the remaining 2 hits. The range on them is abysmal when you consider map size and vehicle weapon range. The maps are much taller than BF4, and a help can literally always be above lock on range. Any tree limb or smoke will stop AA lock on as well. Compared to any other BF game, the AA-12 sucks quite a bit. I don't think I've ever played a game where the heli's weren't just overpowering anyone using them.
@Kyosji wrote:Wait.....AA op? You get 3 shots, and the first will always get flaired. You'd be lucky to take down a heli in the remaining 2 hits. The range on them is abysmal when you consider map size and vehicle weapon range. The maps are much taller than BF4, and a help can literally always be above lock on range. Any tree limb or smoke will stop AA lock on as well. Compared to any other BF game, the AA-12 sucks quite a bit. I don't think I've ever played a game where the heli's weren't just overpowering anyone using them.
You have infinite shots with Angel and with Rao you can disable flares before firing stinger.
@Kyosji wrote:
@NoodlesocksAnd any heli or jet can easily fire on you past lock on range, or easily get out of lock on range after a single hit to heal.
They can fire from beyond lock on range but unless you are out in the open at the time on your own and they target you specifically then they are little problem to disable with Rao or chase off with infinite stingers. Certainly you aren't going to be killing them in one shot with the stinger but using the right specialists and abilities, fending off aircraft as a solo infantry player has never been easier (and this is not even considering solo soflam)
If you have a friend to play with you, one as Rao, one as Angel, both with stingers, together you can easily take down everything but the heavy helicopters instantly and have all the ammo you need to do it over and over.
@Noodlesocks wrote:
@Kyosji wrote:
Wait.....AA op? You get 3 shots, and the first will always get flaired. You'd be lucky to take down a heli in the remaining 2 hits. The range on them is abysmal when you consider map size and vehicle weapon range. The maps are much taller than BF4, and a help can literally always be above lock on range. Any tree limb or smoke will stop AA lock on as well. Compared to any other BF game, the AA-12 sucks quite a bit. I don't think I've ever played a game where the heli's weren't just overpowering anyone using them.
You have infinite shots with Angel and with Rao you can disable flares before firing stinger.
@Noodlesocks as one who plays Rao frequently the chopper immediately flares and leaves when he gets hacked. It helps but not with a semi-competent pilot.
@ragnarok013 wrote:
@Noodlesocks wrote:
@Kyosji wrote:Wait.....AA op? You get 3 shots, and the first will always get flaired. You'd be lucky to take down a heli in the remaining 2 hits. The range on them is abysmal when you consider map size and vehicle weapon range. The maps are much taller than BF4, and a help can literally always be above lock on range. Any tree limb or smoke will stop AA lock on as well. Compared to any other BF game, the AA-12 sucks quite a bit. I don't think I've ever played a game where the heli's weren't just overpowering anyone using them.
You have infinite shots with Angel and with Rao you can disable flares before firing stinger.
@Noodlesocksas one who plays Rao frequently the chopper immediately flares and leaves when he gets hacked. It helps but not with a semi-competent pilot.
They can't flare when they're hacked but can before the hack is complete. Either way, you've denied airspace with minimal effort in a manner that is a lot more cost effective than depleting a missile on flares as in previous games.
rao is irrelevant, if the heli pilot is sitting low enough in one spot long enough to get hacked by rao they are a bad heli pilot. It takes forever and it obvious when its happening.