Forum Discussion
That’s not fixed but buffed beyond plain silliness!
On that video he’s basically locking onto a player a hundred yards away with an smg loool.
Great way to lose pc players….. bravo well done!
More like driving away M&K players.
One thing to note near the end of the video, he is moving too! So this works regardless of motion. I don't know if it works with the M5 but I have been hit from some long ranges before on the move.
- 3 years ago
It makes me laugh when he says you can’t overshoot your target….that’s basically saying they have snap aim assist.
Console players might as well leave crossplay on because your gonna see less and less pc
players anyway after this!
- CountSero3 years agoSeasoned Ace
For me it seems that this works with nearly every infantry weapon but the hit guaranty is depending on the projectile speed.
i played some Infantry Conquest on the old maps and got killed from some strange view angles. In high grass or on top of buildings where you can’t barely see me.
But you can see that people which knowing this issue most of the time using weapons with high RPM and high projectile speed and some big mags 😉 (Some are also using Marksman and Sniper for it)
Let’s see if dice is changing the balance for the aim assist and pulling it a little bit back.
- OskooI_0073 years agoLegend
The aim assist code has been broken since launch but DICE didn't know why and kept buffing aim assist patch after patch trying to fix it. Ripple Effect was finally able to come in and fix the aim assist code error.
Does this mean all the aim assist buffs from prior patches suddenly started working and now Battlefield has stronger aim assist than CoD?