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I hate what Battlefield has become. This game used to be a vehicle first game. A refuge for the players who wanted large scale combat and wanted to get away from the infantry only COD. Now its become COD/Fortnite/Apex at the expense of all things Battlefield. It is an absolute joke they have catered to the anti-vehicle nuts. You folks have plenty of other options out there. Us vehicle mains this is all we had, but unfortunately no longer. This game is staying uninstalled until they decide to go back to their roots. Look at the player count. The COD boys don't even like this neutered version of Battlefield. So who exactly is this game for?
- 4 years ago
@Psubond lowering the number of vehicles is not the answer. There were 7 tanks and I don't even know how many air vehicles on Golmund and that was one of the most played maps in BF4. Incentivize vehicle on vehicle combat. Learn how to avoid vehicles as infantry, use tactics, use teamplay to take them down. That's how it always was. The cannons should be strong and armor doesn't have to be infallible it can be weaker if the cannons actually do something other than shoot marshmallows. I traditionally played hardcore only and the tank armor was weak. Never had an issue because the cannons were awesome. It was all about positioning. Same was true for the little bird and boats. More vehicles doesn't automatically mean no balance. Taking them away is the lazy way out. Vehicles are supposed to be imposing. If vehicle spawns are going to be limited then vehicles should be extremely powerful since you can rarely get one. If vehicle spawns are common and it's easy to get one then they don't have to be as strong because it's not like you were waiting a half hour to get one. I play this game for vehicles. I can farm as infantry just as effectively and I don't see anyone saying remove the PKP and spawn beacon from the game. I can accomplish the same amount of kills with that setup as I could with the nightbird pre patch.
- Psubond4 years agoLegend
@Joe234567891011 wrote:@Psubond lowering the number of vehicles is not the answer. There were 7 tanks and I don't even know how many air vehicles on Golmund and that was one of the most played maps in BF4. Incentivize vehicle on vehicle combat. Learn how to avoid vehicles as infantry, use tactics, use teamplay to take them down. That's how it always was. The cannons should be strong and armor doesn't have to be infallible it can be weaker if the cannons actually do something other than shoot marshmallows. I traditionally played hardcore only and the tank armor was weak. Never had an issue because the cannons were awesome. It was all about positioning. Same was true for the little bird and boats. More vehicles doesn't automatically mean no balance. Taking them away is the lazy way out. Vehicles are supposed to be imposing. If vehicle spawns are going to be limited then vehicles should be extremely powerful since you can rarely get one. If vehicle spawns are common and it's easy to get one then they don't have to be as strong because it's not like you were waiting a half hour to get one. I play this game for vehicles. I can farm as infantry just as effectively and I don't see anyone saying remove the PKP and spawn beacon from the game. I can accomplish the same amount of kills with that setup as I could with the nightbird pre patch.
i specifically farm vehicles in this game (as i have in every BF game) so i understand how to kill them. going off my numbers on stinger, c5, mines, M5 i have several thousand vehicles destroyed plus who knows how many vehicles i have caused to be destroyed by using soflam and having others kill them (unfortunately there is no way to know for sure since we don't have true stats). obviously i know how to take out a vehicle
**edit** c5 not claymore. not sure why i typed claymore
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