Forum Discussion
I would recommend you be more specific in what you are seeking here... Both of the items you mentioned are already in the game. You can stall out any aircraft by just holding back on the throttle and the physics for aircraft has been present from the beginning.
Do you perhaps mean a more realistic inertial sub-system to the physics engine? I can agree with you in that case... modern military aircraft slip / skid reproduction has never really been accurate, but I imagine that would be more frustrating than fun for a lot of players too...
I mean you can't really go full flight sim, but taking BFV as an example, if you have a full load of bombs/ rockets your flight characteristics should be different to if you had just unloaded them all. It doesnt have to be anything major, but just reduced speed and slower turning ect.