Forum Discussion
I think that removing the air jelly/net and removing the floaty physics as you propose would make more sense. I think that adding more proportional/limited traverse of turrets of any kind would also make the game more realistic and balanced depending how it is balanced between those two aspects. The game has a stalling system but it has terrible aerodynamics and air pressure feedback systems to flight controls and airborne objects. It's more simplified. They already added a lot of "simulator" factors like turret turn speed and vehicle disablements and it has made the game overall better instead of tank guns and such spinning on a dime and looking funny and being overpowered.
@Raven3356
Do you think this would create a difficult barrier for younger and newer Battlefield players who will try jumping into a jet or helicopter?
- soupy484 years agoSeasoned Hotshot@EA_Blueberry Can you say if there will be joystick support. Hope so.
- EA_Blueberry4 years ago
Community Manager
@soupy48
No confirmation yet on that, stay tuned.- OkamiToge4 years agoSeasoned Ace
@EA_BlueberryRandom question but please tell me controllable AA is back, the stationary AA. I enjoyed keeping the skies of Gulf of Oman clear.
- carsono3114 years agoSeasoned Ace@EA_Blueberry Not sure if @Raven3356 responded to you or not, but I will add that certain elements of realism, like turret traverse speed (which in modern MBTs is pretty quick), aircraft stalling, etc. add to the immersion and are not boring / game-breaking.
It is certainly a fine balance to strike, but I feel the best approach to vehicles is to actually make them more nuanced. Easy to (basically) learn, hard to master. - UP_Hawxxeye4 years agoLegend
@EA_Blueberry wrote:@Raven3356
Do you think this would create a difficult barrier for younger and newer Battlefield players who will try jumping into a jet or helicopter?It is the ace pilots who know best how to exploit the floaty physics to easily cause an overshoot by stopping midair.
The younger part is not that relevant as BF games are rated 17+
As about newer pilots, they will still suffer even with the most easy physics cause those who have more experience will still stomp them, preventing them from even leveling their planes like they did in BF3, 4 and 5.
If you want a better experience for the newer players you need to scrap leveling in the vehicles and planes and offer them the full loadout from the start so they do not have an functional disadvantage along with their lack of experience.
In BFV there are several instances where someone in the chat laments that they cannot manage to level their planes, partly because they cannot match the maxed enemy planes and partly cause their loadouts are weaker and incomplete (weaker bombs, less rockets etc) and because in BFV it is a huge pain for a plane to find targets on the ground without a lot of practice