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@DPsx7 wrote:
Doesn't need a browser. I hate trying to join a game that fills by the time I enter. Random join is just fine.
That is probably the worst take I've seen on here in a long time, playing with a large group of friends is an unnecessarily difficult chore in this game because of the random matchmaking crap they've saddled us with.
Not to mention the repetitive nature of getting stuck playing the same 3-4 maps on a loop most of the time, with no control of which map you want to play, it's always just a roll of the dice.
Not having a reliable way to play with more than four friends or pick which maps we want to play (based on map/ping/location/rotation etc. etc.) has decimated any sort of community building that existed in prior BF games, and many long-time BF players/Clans/Platoons have opted out of BF2042 altogether for that very reason.
I suspect the reasons server browsers as well as persistent servers are missing in BF2042 is
- 1. Control (can't have the players deciding who, where, when and how they want to play now can we?)
- 2. Cost (big companies like EA have shown time and time again they will shaft their own players to save a buck or two)
- 3. To test if the player base will accept it or not and then ultimately to try to implement some sort of SBMM like COD has and if THAT comes to fruition, it will probably be the final nail in the coffin for the BF series for myself and quite a few others.
Battlefield games NEED a server browser and persistent server, period, full-stop.
100% this, and imho you speak for many.
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