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Overall this patch was a step in the right direction but it is far from enough.
Attack helicopter would feel much funnier to play if anti vehicle rocket pods had the same accuracy and projectile speed as Zuni in BF4 (in this case it would make sense to lower 127mm rocket damage to other helicopters to 20 in order to raise the skill ceiling). In addition to that helicopter HUD rework is absolutely necessary because now there is no way to know where exactly 127mm rockets will land. Would be great to reduce vertical climb speed for transport helicopter or just lower its height celling.
In addition to that absence of thermal optics for the heavy armor driver doesn't make any sense. Would be great to have speed control mechanic for fighter jet. Add air strafe mechanic for the infantry(like in BF4).
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