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T0TALfps
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2 years ago

Battlefield 2042 - Incoming Vehicle Count Overhaul for Conquest (Pt 3)

Prepare for the Vehicle Count Overhaul that's taking place next week on Battlefield 2042 across all reworked All-Out Warfare Conquest maps
Over the coming days, we will be sharing the updated counts, once live, all of them are subject to change based on your Community Feedback!
 

 
Discarded will become catered toward ground combat focus. Aircraft will be part of its gameplay, but the majority of combat will be between colliding infantry and ground vehicles.
Learn more about this change via our Update Notes: https://go.ea.com/BFUpdate-5-3
 
 
 



Exposure offers a significant amount of verticality due to its mountainous region, air vehicle gameplay is the dominant focus of Exposure.
Learn more about this change via our Update Notes: https://go.ea.com/BFUpdate-5-3






Kaleidoscope is one of the locations that we feel represents the expectation of All Out War. While you may begin to see more jets in this location, it has remained relatively unchanged.
Learn more about this change via our Update Notes: https://go.ea.com/BFUpdate-5-3







With Stranded, you should feel empowered to be able to take the battle head-on between Infantry, Ground, and Air Vehicular combat all the while seeking respite within the interiors of the ship.

Learn more about this change via our Update Notes: https://go.ea.com/BFUpdate-5-3
 
 
With Breakaway, this is relatively unchanged in comparison to previous Vehicle Counts. You can expect to see an increase in air combat in what is one of our most reworked and diverse locations.
 
Learn more about this change via our Update Notes: https://go.ea.com/BFUpdate-5-3
 
 
Manifest will see an overall increase in terms of Ground and Air Vehicles, however, there is a large emphasis placed on Ground and Infantry combat.
 
Learn more about this change via our Update Notes: https://go.ea.com/BFUpdate-5-3
 
 
Renewal is due to see an increase that will predominantly be focused towards ground combat, while allowing for further air combat to take place.
 
Learn more about this change via our Update Notes: https://go.ea.com/BFUpdate-5-3
 
 
Hourglass, our penultimate map rework will largely remain unchanged with slight increases to Jets and Heavy Armor. Ensure you pack your anti-vehicle loadouts when tackling this location.
 
Learn more about this change via our Update Notes: https://go.ea.com/BFUpdate-5-3
 
 
Taking the location of Orbital into consideration, we subtly increased the vehicle counts with an aim to introduce more ground vehicles where possible and also make provisions for more air combat.
 
Learn more about this change via our Update Notes: https://go.ea.com/BFUpdate-5-3
 
 
Reclaimed is focused around 64 players at its core, with the opportunity to dial that up further within Battlefield Portal.
 
You will find we're bringing Light Transport and Heavy Armor changes for CQ64.
 
Learn more about this change via our Update Notes: https://go.ea.com/BFUpdate-5-3
 
 
Spearhead is in a sweet spot with the Vehicle Counts that are present in Battlefield 2042 today, and we feel it should mostly remain unchanged.
 
Let us know your thoughts, and we may make further changes.
 
Learn more about this change via our Update Notes: https://go.ea.com/BFUpdate-5-3
 
 
We feel Flashpoint is in a relatively nice place in regards to Vehicle/Infantry dynamics and this remains unchanged outside of minor increases.
 
Let us know if you feel this needs improving.
 
Learn more about this change via our Update Notes: https://go.ea.com/BFUpdate-5-3
 
 




All of the changes that we have covered this weekend are due to arrive this week, stay tuned for timings.

This is going to be a substantial change to how #Battlefield2042 CQ plays and we look forward to hearing your thoughts, and areas of improvement in the coming weeks.

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