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Maj_Meerkat's avatar
Maj_Meerkat
Seasoned Vanguard
4 years ago

Battlefield 2042 Tick Rate

Thank you for having a look at my question. I am hoping that someone could tell me what the tick rate of the servers will be for Battlefield 2042. I am thinking of pre-ordering the Gold edition, but the tick rate is a rather important consideration for me. Has anyone tested the tick rate during Open Beta or is there a way of putting the question to the developers themselves?

15 Replies

  • OskooI_007's avatar
    OskooI_007
    Legend
    4 years ago

    The server simulation for BF1 updates every 5-10ms or 100-200Hz on PC. Having the server simulation run 2X faster than the network tick rate is probably ideal. 

    So if BF2042's network tick rate is 45Hz, then 90Hz for the server simulation would be ideal. 

    90Hz = 11ms (1,000ms ÷ 90Hz = 11ms)

    So if you can find a BF2042 server with a Srv Tick of 11ms or less, it should perform well in theory.

  • CyberDyme's avatar
    CyberDyme
    Not applicable
    4 years ago

    Agreed @OskooI_007 ,

    Having the Server Tick Rate running at a higher rate than the Client to Server Send Rate and especially higher than the Server to Client Send Rate is always the ideal!  

    We have through the times moved from 10Hz, to 20 and now up to 45Hz for the Server to Client Send Rate, but it means that EA should enable we have server tick rates at 60Hz, ideally actually above the double server to client rate, so at 90Hz or higher!

    We have had some great servers running at this or even up to 120 and 144Hz in the past.  Will be interesting to see what EA are willing to offer us by lowest default for BF2042 at launch, as this is a vital game-making or game-breaking part of the infrastructure! 

  • Maj_Meerkat's avatar
    Maj_Meerkat
    Seasoned Vanguard
    4 years ago

    Thank you to @CyberDyme @OskooI_007 @carsono311  for giving us some insight into the this techinical aspect of the game. Hopefully we can get someone at DICE to respond to the question. Is there someone from DICE who deals with the the network infrastructure side of the game who has popped up on Twitter or other social media accounts?

  • KoseChris's avatar
    KoseChris
    Seasoned Novice
    4 years ago

    Hello, since Battlefield 2042 is out now since a couple of weeks and Chris from Battlennsense did not yet make a video to test the server tick rate was i looking for it myself on google. this threat is the first that comes up. I know in early Battlefield 5 days the server tick rate was 30 i think, and the community was complaining alot (getting killed behind cover etc) so they increased the tick rate to 60hz.

    Now i read that battelfield 2042 beta had probably 45hz makes me solalal happy/sad, its still higher than competitors like pubg and call of duty who use 30hz tick rate, but i can still feel and notice the low 45hz tick rate in battlefield 2042 or am i wrong?! so what is now the actual server tick rate of battelfield 2042, i feel that todays servers would be fast enough to have 60hz tick rate even if there are 128 players nowadays. But it would come at an increase cost for servers. am i wrong am i right i dont know.

    But i do know that some older and smaller games like counterstrike, has 92hz tick rate and unreal tournament has a tick rate of 120hz. let me tell you something, 120hz tick rate feels amazing to play at, yes i know there is only 10 players at once.

    IS EA SAVING ON SERVERS, BECAUSE THE COMPETITION DOES NOT DO IT BETTER, OR ARE WE ALREADY AT THE TECHNICAL LIMIT?

  • OskooI_007's avatar
    OskooI_007
    Legend
    4 years ago

    Ran some WireShark captures and verified that the maximum network tick rate for both send and receive is 45Hz.

    Receive rate from server = 45Hz

    Send rate to server = 45Hz

    I can understand why Chris from Battle(non)Sense stopped providing feedback. He's done all kinds of photoshop mockups with user interface improvements and netcode videos. DICE never implemented a single one of his ideas.

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