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TankerFlanker
4 years agoSeasoned Ace
@Trokey66Well those games kept me hooked and wanting to play, 2042 is a game that seems more like a chore.
Before they ever had any dlc.
ALSO they had paid DLC which was GUARANTEED a good amount of new content.
4 years ago
@TankerFlanker Yeah the Season Pass no doubt was a superior concept over live service...at least EA/DICE's implementation of live service anyway. Season Pass locked them into meeting DLC deadlines, and it also meant that they had to be on point at launch with DLC development already well in hand. They usually would drop the first DLC pack a month or so after launch in Season Passes.
So we've had two live service games from EA/DICE, both cancelled. Neither had remotely close to the same post-launch content a season pass brought:
- Battlefront 2 cancelled after just over 2 years of support.
- BFV after just over 1 year of support.
Seems like the standard release cadence to me, just without the DLC obligation. So what does live service even mean to EA/DICE? For other games it's years of support.
So we've had two live service games from EA/DICE, both cancelled. Neither had remotely close to the same post-launch content a season pass brought:
- Battlefront 2 cancelled after just over 2 years of support.
- BFV after just over 1 year of support.
Seems like the standard release cadence to me, just without the DLC obligation. So what does live service even mean to EA/DICE? For other games it's years of support.
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