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EA_Barry
Community Manager
3 years ago****EDIT****
While large language models and Chat-GPT etc. are all super fun and exciting, I do not think we want to go down this path on AHQ, otherwise we could just end up with these things talking to each other.
On the other hand, I could be waaaay off here, if so, I apologise.
- ragnarok0133 years agoHero+@EA_Barry The audio in BFV and 2042 seems to be more muffled than in previous Battlefield games and I wonder if it's due to audio compression or some other factor causing the change.
- Gterror83 years agoSeasoned Traveler@ragnarok013 Completely agree with you that the latest games being "muffled", especially BF 2042, massive downgrade in the audio department (and destruction) when you compare it to let's say BF 1.
- m1k3ol3 years agoHero@ragnarok013 yeah, I wonder the same, if it's the mix or anything else like options for spatial audio...
it's miles away from BF3
- Gterror83 years agoSeasoned Traveler
You got me :D convincing tho, am I right? lmao
- 3 years ago
Thanks OP for taking the time to make the suggestions. I agree with 1 and 2 and those should be doable, for sure. The rest, I think would be a real challenge to implement and like another poster said, the sounds are muffled in BFV and 2142, which I agree, the sound design is not as immersive and could this be due to compression?
If so, then adding the other items in the list would be a real challenge to implement.
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