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3 years ago
I would suggest playing BF1. That game had great destruction. You could literally raze a building to the ground, which as you said, makes players change their tactics, for example instead of pushing down the center of the map, you would have to flank since the buildings no longer afforded good cover. This game doesn't have that and I suspect either they didn't have time to implement, or didn't have resource, or it wasn't part of the overall design.
- sk1lld3 years agoLegend
I suspect with 128 players in the game the game engine has reached it's limit with destruction.
- SlipperyLiz4rd3 years agoSeasoned Hotshot@sk1lld Just another reason DICE should drop the idea of overcrowded 128 player maps. A more polished 64-player experience with proper destruction would be far more enjoyable. Sometimes less is more.
- sk1lld3 years agoLegend
- 3 years ago@skates15 I don't remember whole buildings being destroyed in BF1 and I'm pretty sure BFV had much more destruction overall than BF1.
- 3 years ago@Tank2042Man I believe one was a church and another was a storage type building. You did have to give it a lot of damage tho. Most games the buildings would take normal damage, cap moves on, etc., but some of those buildings would go down to a nub if you kept destroying it. I found that out much later in the game and thought it was interesting.
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