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UP_Hawxxeye
5 years agoLegend
I hope that we are done with the BF1/V system
One of my main source of stress when using vehicles in these games is that if I die, I might miss the next spawn to some rando who got the spawn button to refresh before mine and decides to go derping into a vehicle I would be making better use of.
rainkloud
5 years agoSeasoned Ace
@UP_Hawxxeye Exactly why there should be certifications for each vehicle that require you to demonstrate proficiency in piloting and weaponry, CM and upgrades/optics before you are allowed to pilot/drive them in game.
Something like an obstacle course for the piloting part. Then you have a separate section for weaponry that shows you each weapon and what its strengths and weaknesses are. And finally one that goes over CM and makes you successfully deploy them vs incoming missiles. Finally, a section that goes over the benefits of passive upgrades and optics.
It won't make you a master vehicle player but it will dramatically improve the average player's capabilities.
Oh Mr. Rando you don't like having to do a 15 minute tutorial on a vehicle? It ruins your experience because you want to have "fun"? Well it ruins my experience when people take valuable assets in the game and proceed to waste them. So now it's your experience vs mine:
You: Want to use live environment to learn about vehicles because you can't be bothered to invest a minimal amount of time to gain proficiency so you can provide value to your team. You end up wasting assets which not only deprives your team of you as a target to keep the fire away from them, but your death also means that you are not contributing kills not to mention you might have taken a few teammates with you when your vehicle is consumed by the flames of failure.
Me: Take a one time tutorial per vehicle that will educate rookies on the basics and will keep you alive for longer and make you much more effective teammate. Even veterans should welcome this as it will teach them new mechanics and get them used to the new Frostbite physics system.
Don't want to take certifications? No problem! We got a nice ATV here with your name on it that you can drive till your ❤️ is content.
Something like an obstacle course for the piloting part. Then you have a separate section for weaponry that shows you each weapon and what its strengths and weaknesses are. And finally one that goes over CM and makes you successfully deploy them vs incoming missiles. Finally, a section that goes over the benefits of passive upgrades and optics.
It won't make you a master vehicle player but it will dramatically improve the average player's capabilities.
Oh Mr. Rando you don't like having to do a 15 minute tutorial on a vehicle? It ruins your experience because you want to have "fun"? Well it ruins my experience when people take valuable assets in the game and proceed to waste them. So now it's your experience vs mine:
You: Want to use live environment to learn about vehicles because you can't be bothered to invest a minimal amount of time to gain proficiency so you can provide value to your team. You end up wasting assets which not only deprives your team of you as a target to keep the fire away from them, but your death also means that you are not contributing kills not to mention you might have taken a few teammates with you when your vehicle is consumed by the flames of failure.
Me: Take a one time tutorial per vehicle that will educate rookies on the basics and will keep you alive for longer and make you much more effective teammate. Even veterans should welcome this as it will teach them new mechanics and get them used to the new Frostbite physics system.
Don't want to take certifications? No problem! We got a nice ATV here with your name on it that you can drive till your ❤️ is content.
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