Forum Discussion
As someone who has been playing since 2042's launch, this is yet another slap in the face. I paid the premium price, I shouldn't have to worry about server capacity etc. This is just anti-consumer plain and simple.
I don't think you understand what I am saying. Each server that starts up in the cloud EA/DICE has to pay for, it looks like they no longer want to pay for servers with just one guy in it.
- RayD_O11 year agoHero
As I mentioned in another thread, In my own experience, I enjoyed playing World Tour on many occasions when it was single player starts, and the servers actually filled up fairly quickly until the AI were all replaced.
I realise with the dwindling player base it will take longer but I firmly believe all players must have access in all regions to play the game.
- S3SSioN_SoL1 year agoSeasoned Ace
@sk1lld wrote:
@S3SSioN_SoL
I don't think you understand what I am saying. Each server that starts up in the cloud EA/DICE has to pay for, it looks like they no longer want to pay for servers with just one guy in it.I perfectly understand what you're saying. And I'm saying it doesn't make sense.
If EA/DICE cared about server costs, they wouldn't have allowed so many XP Farms to exist. Furthermore, they already run Co/op servers at a lower tick rate, so they're already saving on costs, which in my opinion is scummy, no where does it say in game that Co/op servers will run at a lower tick rate.
I paid for the game, I should be getting what I paid for. It's really that simple. This issue of server costs, is not the consumer's problem, it's EA/DICE's problem. They wanted to go the route of live service, they must now own the responsibility that comes with it. I also want to point out that server hosting is far more optimized than it was a few years ago. It's not as expensive because they're all run in bulk on machines far more capable than those of yesteryears such as during BF4's era. Yet despite this, 2042 always had server problems after every season launched, so the issue once again boils down to how the backend was maintained, especially with how 2042 interacted with EA App.
If a player wants to play with just the AI, they should be able to do so without any kind of impediment such as XP restrictions.
I hope you understand my point, that these underhanded anti-consumer changes are all telling me not bother with the next Battlefield title.
*edit* Furthermore, it's not like 100's of servers will be spun up in a single region for World Tour, each of those servers with a single person in it. The way Portal experiences work is such that only one instance of World Tour runs until that instance fills up. So the argument that there will be servers with just 1 guy in it... Really doesn't make sense because it's just 1 server per region, not 10 servers with 1 person in each of them.
And ultimately, what's a low pop region supposed to do? Use a VPN and ruin the experience for other people? The return of AI to 2042 was supposed to fix these issues not make it worse for the player.
- RayD_O11 year agoHero
I strongly believe the recent decision to increase the number of players needed to start Official Weekly Portal Experiences should be reversed.
One player starts removed so much of the time consuming frustration associated with queueing in Lobbies.
Once they are started they can fill up fairly quickly anyway.
DICE please make life easier for the remaining player base and bring back one player starts to all Official Weekly Portal Experiences.
- RayD_O11 year agoHero
I noticed yesterday that Conquest of Ages now requires a minimum of 8 players to start.
Imho Increasing these Official Weekly Portal Modes has been an unnecessary backward step, most of them like World Tour used to be single player starts.
At this late stage of the games life when the player base is shrinking single player starts are more essential than ever to ensure all players have access.