@TankerFlanker wrote:
I can't remember the last time I got killed by that thing honestly.
Pretty sure a MAV can destroy them just like mortars.
No unfortunately not @TankerFlanker , because the UCAV launch station is not deployed in advance. It simply happens in one single movement. The split second you place the UCAV down onto the ground, the same instant it launches into the air. And you get/need a new launcher for every single new UCAV you deploy anyway. So not like mortars.
The counter measure that @DingoKillr mentions would have been the only real substantial counter measure to the UCAV in the game, but unfortunately then MP-APS is not blinding the UCAV 'pilot' from seeing the intended target and keep honing into it. The MP-APS could also by design have disabled the steering controls of the UCAV.
Actually just thinking about it:
Smoke and especially flares do actually blind the 'camera pilot HUD' on the UCAV, so dropping those around makes it really challenging to near impossible to see the intended targets for the UCAV player. Another thing mentioning is that the UCAV got severely nerfed after initial crazy OP settings the first year or so at game launch. So only with the right timing of the blast by the pilot will make it really something of magnitude. Also the time delay to new can deploy was greatly increased to like 2 minutes or so, even from the first one available. The UCAV impact without the airburst blast is really not having much impact as both damage and damage radius is really very very small then, so when flying 'blind' its like useless. Also reason why its not used much anywhere, except in exceptional situations where enemies are typically clustered up in close quarters.