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4 years ago
@CyberDyme All looks quite appealing to me as well...
The fact that they are including the "S" levels seems to indicate, to me at least, that they are planning on this game having a long life...
The fact that they are including the "S" levels seems to indicate, to me at least, that they are planning on this game having a long life...
4 years ago
Hopefully the player card can be a cool dogtag-like addition to the game. I’m sure there will be some predictable unlocks for this for reaching certain achievements: reaching a certain rank, maxing out a specialist (if that’s a thing). But I’d really love to see some rewards for completing really hard achievements, not connected to playtime but to skill…and make them challenging. Like getting 20 kills on an objective w/o dying, going 60-0 in a vehicle, rewards/unlocks that are as unique as they are challenging. Hopefully we get some of that.
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