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- EA_Mako4 years ago
Community Manager
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- 4 years ago
Combined arms means infantry and armor/air supporting each other to achieve a goal.
We did have combined arms in BF3, 4 as well, slightly less in 1 and 5 with the advent of the abomination that is "press x to repair" and absolutely comical AA/aircraft balancing (looking at you again 1 and 5).
Armor or air pushing forward solo shouldn't be a kill streak waiting to happen, it should be suicide which it was on any half-decent server in 3 or 4.
Combined arms also doesn't mean every other player in a damn hovercraft or bigger and maps so open it's basically a shooting gallery for vehicles more than anything, in the sense of combined arms BF2042 isn't even trying.
Also, as someone who did play BF3 quite a bit and regarding weapons, I'll second what others have said before in the thread, the M16 was not "meta" in the slightest, it was the easy middle ground, but it go beat out in both TTK and effective range handily by a G3 with a heavy barrel (especially on effective range/damage drop-off there) and smoked by any AN-user who had figured out that two-shot bursts had an insane ROF and could tap decently fast without shifting their POI too much and was an even better laser-beam gun.
The M16 certainly saw a lot of use, but that's simply because it was easy to use and required little in the way of learning or recoil control.
Like someone posted earlier in the thread, my top two guns used in that game were the G3 and AN by some distance, the M16 only got a look-in to get the unlocks done, then it collected dust after that.
Oh, and regarding the COD comparisons, infantry only maps in BF3 with no explosives were *head and shoulders* above CoD at the time.
Free-for-all servers were indeed just a giant mess, but the ones that were well moderated/constantly balanced (almost without exception having no/very limited explosives) and with server-specific player stat trackers and ban lists were an absolute blast to play on.
Then again if the mood struck, so were armor-only or even plane-only servers.
Here's the kicker, you could play all of those modes in 3 on top of normal BF and they were all populated, you could play *any* style you wanted.
I honestly don't mind if someone "loves" 2042 even if i don't, but spouting absolute nonsense about previous titles just to try to justify your own stance just makes it look like you never actually played those old titles or you don't quite understand the terms you're throwing around.
- 4 years ago@-DFA-Thump
Its not a hero shooter . Specialist are basically a " living gadjet reconizable skin " that player can identify ..
Hero shooters are Primary weapon , Primary ability & or secondary ability , Ultimate Similar to a dumbdown MMO characters similar to Global agenda , Firefall or Paladin or Overwatch .. This as nothing to do with BF2042 ..
Corny lines are tho inspired by Apex legends style . And the Battlefield entrance animations inspired by Titanfall wich is fine to me if there was some sort of transport for the left over troops lol
This type of narative isnt rooted in facts ..
Specialist are Subclass of 1 genre that are " locked " with1 predictable gadjet and traits .. Its between BF2 and BF4 and Loadout are a good thing because now we dont have 1000 billions assault or recon just because players wanted snipers or AR ...
BF4 classes meant nothing because of the extend of the custumisation yet i havnt seen an " outrage " about BF4 classes system lol - 4 years ago
Lol at this thread, why must we always debate the past.
Not to mention the player counts trump all the debates we can have here.
2042 may be a combined arms game but it doesn't change the fact that it's close to death.
- 4 years ago@-DFA-Thump Where did you get that percentage from. Do you have a survey from all the players giving they’re opinion on the game?
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