Forum Discussion
Not sure I agree with your assessment. It still takes numerous rockets and Lis only carries two. Lis makes ground more vulnerable, I totally agree. But the guided missiles have little dexterity. Essentially, ground can no longer just sit in the open and unload unlimited ammo. They must make some effort to survive, which is as it should be. I still see armor sitting in starting areas unloading on zones, so Lis's threat isn't all that much.
Lis is almost useless against air. They only way you hit is if they are hovering.
- 4 years ago
I'd be in support of some form of attrition/limits on self repair. Perhaps only being able to repair 80% of damage received, or a 300% self repair cap.
Landing some hits on vehicles only to have them retreat and return 40seconds later like nothing happened while I'm now out of ammo is a bit frustrating.
- GovntTookMyBaby4 years agoSeasoned Ace@AngrySquid270 kinda like getting some hits on a bunny hopping lis, that finds cover just to drop a medpack, and try to blow up your tank again? with a dozen players with recoilless rockets and another handfull of lis , LAND vehicles cant really retreat and return, SOMETIMES sure, but most maps dont have that much cover for them. Aircraft, sure, fast, dodgy, almost infinite airspace, I agree with you there.
- Nussepus4 years agoSeasoned Ace
People need to stop thinking they should be able to solo kill vehicles in a short amount of time.
While I agree that transport vehicles like condor/hind and to some extent Mav is too dominant in this game, still 1 Lis should not be able to solo kill one with her two easy mode rockets. Some team work should be required or some risk need to be taken. Not just stand out of vehicles sight and shoot a missile that the vehicle cant counter other than hope that lis has bad aim.
- Anobix4 years agoSeasoned Ace
@AngrySquid270 wrote:I'd be in support of some form of attrition/limits on self repair. Perhaps only being able to repair 80% of damage received, or a 300% self repair cap.
Landing some hits on vehicles only to have them retreat and return 40seconds later like nothing happened while I'm now out of ammo is a bit frustrating.
I can agree with that. It further incentivizes teammates (or the pilot) to take a repair tool and do it the old-fashion way.
- 4 years ago
@Anobix wrote:
@AngrySquid270 wrote:I'd be in support of some form of attrition/limits on self repair. Perhaps only being able to repair 80% of damage received, or a 300% self repair cap.
Landing some hits on vehicles only to have them retreat and return 40seconds later like nothing happened while I'm now out of ammo is a bit frustrating.
I can agree with that. It further incentivizes teammates (or the pilot) to take a repair tool and do it the old-fashion way.
I kind of agree with this idea. The old repair tool (torch or hammer depending on the title 🙂 ) is the way beyond a certain limited self repair. Other titles have done it, however, this is where "Heros" change the game. It's not fair to put that limit on a vehicle while Lis can see them and fire steerable rockets from all angles. A tricky balance is needed.
- sk1lld4 years agoLegend
@AngrySquid270 wrote:I'd be in support of some form of attrition/limits on self repair. Perhaps only being able to repair 80% of damage received, or a 300% self repair cap.
Landing some hits on vehicles only to have them retreat and return 40seconds later like nothing happened while I'm now out of ammo is a bit frustrating.
I would be for this also. The almost instant regeneration seem over powered.
- 4 years ago
@ATFGunr I agree with a lot of what you’re saying, the cool down on Lis could use a tweak maybe. Ultimately one person should not be able to take out a tank or a MAV, not with rockets anyways.
Why, it takes 4 rockets. Usually, the target finds you and kills you anyway. This is the first time I have been able to focus so many on a target (I was up on the side of a cliff). In 2022, 1 soldier can take out a tank with a rocket, why not in 2042?
What’s the point of a giant steel beast if it can get taken out by tiny rockets?
Better ask todays military because this isnt future tech.
They’re tough on choppers too, they’ve adapted their flying style. Both can be taken out by swarms of TV missiles or combined rockets so there are options. Is it a perfect balance? No… but what in this game is?
I wholly agree Air is the power of the game. 2 people in Hinds can control the whole map if they are on coms. That being said, this sort of imbalance can be changed by removing the Borg Regeneration. They will still be OP. They will still need multiple hits.
- 4 years ago
Please don't use today's real life stuff to a video game. This isn't Mil-Sim. You think it would be any fun at all if one guy standing in a bush could take you out in one shot? Your post would then be, "Why am I getting one shot it's a tank FFS?" This also isn't Call of Duty. It's not designed to be a run and gun, bunny hop, high kill/KDR loner duel. It's objective based. It's always been designed to be a team event. Can you take out a tank alone? Sure with some determination, but you aren't going to take it down every time alone. Sometimes you're the bug and sometimes you're the windshield. Most often you're going to be the windshield if the tank driver/team is paying attention. Why? Because it's always been a team game. That's why there are classes. That's why you can't carry rockets AND a resupply. Just because you can't kill someone alone every time you try doesn't make it bad, borg or otherwise.
Now if a determined squad couldn't readily handle it, I'll call it bad.
- 4 years ago
@Echo6Echo Please don't use today's real life stuff to a video game. This isn't Mil-Sim.
So the realistic weapons, some technology, historical maps, etc isnt RL? These guns we use dont exist? This is about selecting what RL to bring in the game. That being said, Borg Regeneration isnt RL at all.
Air>Armor>Ground
I get that, and nowhere am I suggesting we 1 shot them.
About Battlefield 2042 General Discussion
Recent Discussions
The time has come
Solved7 hours ago- 7 hours ago
- 16 hours ago
- 19 hours ago