Forum Discussion
@3DiE9djua2 I did read your post and bottom line is that you are mad because you cant solo kill a MAV with Lis G-84.
What difference does it make if the 6 missiles come from 2 players, 3 players or 1?
As I said no infantry should be able to solo kill vehicles in a team oriented game without having to take some risk or give the vehicle a way to defend against the attack.
I disagree. You make the statement like it is a fact, and it isnt. It is your opinion, and you are welcome to it, I just disagree. If it takes 5 missiles from Lis to do destructive damage, it shouldnt matter if they are from 1 Lis or 2. My issue is with Mechanical regeneration. Just hide and your back to full! BRILLIANT!
Its no point to argue that you used 6 rockets because thats takes a long time and any vehicle should be able to recover during such time span for obvious balancing reasons
In other words, you have no argument. Vehicles should have 2 repair options. The onboard regen which has a cooldown and players with tools. Hiding around a corner should not regenerate the vehicles health.
When I said in a short time its because thats what you (and others complaining about the same thing) wants to do. You just want to shoot your 2 rockets from a safe distance, get the kill and move on.
Again, it was 6 rockets. I have never said that I should shoot two and epeen. You're attempting to misrepresent my post. Dont put words in my posts that I have not said. Second, there is no safe distance. In my time playing Lis, I have only once (this engagement) lived long enough to shoot and guide that many rockets. Most of the time the Armor sees me and kills me, or someone sees me while I am guiding the missile.
Your obvious lack of experience with Lis bleeds into your response. There is no safe distance. How about I put words in your post
You just want to pilot armor that cannot be destroyed and fire your never ending ammo into destinations and epeens your chart topping skill. See, that does nothing to help the conversation. So why dont you stick to your reply, rather then projecting what I want.
@Padding_Ur_Stats Are you really asking what the difference between 1 and 6 players shooting at the MAV is? Let me spoon feed it to you. 6 persons can shoot 6 rockets at the same time while 1 person can only shoot 1 rocket. Thats 6 times the damage in the same amount of time. Is that clear enough for you?
And its not just my opinion that 1 player shouldnt be able to solo kill a tank from a safe distance. Its been like that in every game since Battlefield 1942. It's called game balance.
I have played Lis enough to know you can safely shoot G-84's on vehicles without risking anything other than being sniped if you are stupid enough to stand in the open. If you dont know this then you should work on your in-game tactics instead of whining here.
And using your logic then Lis should have only two ammo reload options for G-84, ammo box and supply crates. No auto reload over time. And while we're at it. Lets remove health regen for infantry as well and only have medic box and Falck to heal. I mean why should an infantry just hide and regen? Why arent you complaining about that?
If you dont understand why its needed to have this system in this game, where every single infantry can spawn with anti tank weapons, then I suggest you start playing vehicles for a while. Maybe you will understand how easy vehicles are taken out and see that the regen in this game is needed to give vehicles a chance to have a role.
And this is coming from someone who are hunting vehicles as infantry.
I'm not putting words into your post. You are the one who started a thread complaining about how you couldnt solo kill a MAV with G-84. Whether its 2 or 6 rockets doesnt really matter because the essence is that you want to solo kill vehicles with Lis.
- 4 years ago
@3DiE9djua2Are you really asking what the difference between 1 and 6 players shooting at the MAV is? Let me spoon feed it to you. 6 persons can shoot 6 rockets at the same time while 1 person can only shoot 1 rocket. Thats 6 times the damage in the same amount of time. Is that clear enough for you?
Im not sure if youre being purposely obtuse or you just dont get it. You tried to spoon feed and yet, you missed my mouth. Well, Im a good guy, you tried to spoon feed me, I will do the same. If both examples hit with 6 missiles, the damage is the same. So what is the difference? (Play Jeopardy Theme Song Here). Its teh Borg like Regen all vehicles have that is absolutely moronic.
And its not just my opinion that 1 player shouldnt be able to solo kill a tank from a safe distance. Its been like that in every game since Battlefield 1942. It's called game balance.
You keep saying safe distance. It isnt safe my friend. While I am guiding the missile, I am kill bait from anyone. Just because you keep repeating it, doesnt make it true. And it isnt balance. In fact, it is just the opposite.
I have played Lis enough to know you can safely shoot G-84's on vehicles without risking anything other than being sniped if you are stupid enough to stand in the open. If you dont know this then you should work on your in-game tactics instead of whining here.
LOL, sure you have. People arent mobile. They never run up on you. Lis's missiles have range so you do have to position yourself within that range. Nice try but you just basically proved you havent played Lis enough. Nobody uses SOFLAM or Drones to highlight you anymore. You are so out of touch with infantry. Additionally, when you fire, you show up on every radar, plus everyone sees the missile origination, who is looking.
And using your logic then Lis should have only two ammo reload options for G-84, ammo box and supply crates. No auto reload over time. And while we're at it. Lets remove health regen for infantry as well and only have medic box and Falck to heal. I mean why should an infantry just hide and regen? Why arent you complaining about that?
Actually, I agree with the player health regen you propose. That makes Falck useful. It also means you have to consider the gadget that heals. Glad we could agree on something. I play on private servers where we play that way. Youre getting it! Borg Regeneration = Bad.
If you dont understand why its needed to have this system in this game, where every single infantry can spawn with anti tank weapons, then I suggest you start playing vehicles for a while. Maybe you will understand how easy vehicles are taken out and see that the regen in this game is needed to give vehicles a chance to have a role.
It isnt needed. Vehicles own this game. Take a hit, hide, regen. Every good pilot knows and does this. If youre getting farmed in armor, the issue is you, not the missiles.
And this is coming from someone who are hunting vehicles as infantry.
Sure you are. Wink Wink, Nudge Nudge, Say No More Say No More. For someone who claims to be feet on the ground, you sure have a lack of knowledge about playing Lis.
I'm not putting words into your post. You are the one who started a thread complaining about how you couldnt solo kill a MAV with G-84.
Actually, you are. In numerous posts you insisted 2 rockets and I never said 2.
Whether its 2 or 6 rockets doesnt really matter because the essence is that you want to solo kill vehicles with Lis.
And here it is again. It does matter. It is 300% more damage. Youre basically saying I can sink 50 rockets into one vehicle, but hey, youre solo so it doesnt blow up. You logic is horrendously flawed. This last statement shows youre a pilot. Im sorry I am asking for you to be a better pilot.
- RaginSam4 years agoSeasoned Ace@Padding_Ur_Stats Kinda sounds like you want more of a MilSim?
Regeneration as it is now I think works for the most part. It just takes too much coordination with how many people there are on the field and the way the game is designed. I already burn through ammo so quickly that it’s basically mandatory I carry an ammo box all the time. I tend to stay alive, and not afraid to suppress, or empty a mag into smoke if I think someone is there. If you didn’t regenerate health, then you’d be always looking for someone to drop a health box.
If you want more of a system like BFV I actually liked all the systems in that game a lot. That would be a complete overhaul of 2042 though. I thought BFV pretty much perfected all the different systems Battlefield has introduced over the years. That would be something, BF2042 gameplay with BFV systems… I’d be down with that. - Nussepus4 years agoSeasoned Ace
@Padding_Ur_Stats You cleary dont understand the game mechanics. Its so obvious when you dont understand why 6 rockets hitting a vehicle is better than 1 rocket hitting the vehicle. Its elementary school math really. If 1 rocket does 20 damage how much damage does 6 rockets do? If a vehicle has 100 hit points what will it take to kill the vechicle? 1 rocket or 6 rockets? Now add the fact that regen does not start instantly(just like it doesnt start instantly with infs) you have a set amount of time to do enough damage to a vehicle to take it out. Now what is the best method to take out the vehicle? Shooting 1 rocket doing 20 damage or shooting 6 rockets doing 120 damage before the vehicle can regen/repair?
To put it really simple: To kill a vehicle you have to do enough damage within the time frame you have before the vehicle can repair or regen. In other words you have to hit it with enough anti tank weapons in that time frame and that mean 6 persons shooting at the vehicle in that time frame is better than 1.
Do you now understand the concept of team work and how the game mechanics works? Or do you still think its the same whether its 1 or 6 persons shooting at the vehicle?
Also my arguement have always been game balance. Note that I'm talking about land vehicles as that what a MAV is. Transport helis would be a different discussion.
Depending on game mode you will have 1-3 vehicles vs 32-64 enemy players. How is it balanced if only 1 infantry is needed to take out that vehicle every time a vehicle spawns? You have up to 64 infantry but in your mind you only need one to take out a vehicle. Please explain how that is balance between infantry and vehicles? If a vehicle survives for a longer time, thats on your team letting it live. Not on regen. I even would say if a vehicle can go and hide and regen its on your team letting it do so. Its not like land vehicles can just fly off to the other side of the map like helis. A land vehicle have to hide a place where infs (and helis/jet) can reach them unless they are camping in own spawn. And if they do that their useless anyways.
And you keep saying I dont know how to play Lis while you are the one having issues with playing her. I'm not the one complaning about the G-84 nor am I the one having issues with being killed using G-84. Just because you dont have the tactical awerness to shoot G-84 without getting killed it doesnt mean other dont. I really recommend that you work on your tactical approach if you actaully have issued with using G-84 from a safe distance because it isnt that hard.
And I actually know how get kills with those easy mode rocket unlike you who cant even kill with 6 rockets (your own words). So its funny how I am the Lis noob and you are the expert when you are the one with all the issues.
But again, you dont seems to understand how team work and game balance in this game work so I am no longer suprised that you are having such issues. Because you see it takes a little bit, just a tiny bit of team work to kill vehicles with G-84. But you need to first understand why more people shooting at the vehicle is better first.
While you are right that some vehicles (transport helis) own this game its not the same for land vehicles. You keep disregarding that every infantry can just equip recoilless and take out land vehicles and their only counter is the repair ability, hope that there not too many with recoilless at the same time and hope no one follows you when trying to hide. This is unlike helis that also have flares and speed to get out of FXM range on their side. Or maybe you just have this weird perception that its only you vs vehicle and all the other players on the server isnt there.
Funny you think I am a pilot though. Maybe you should read other post I have made regarding helis and ask yourself why a "pilot" would say they are too strong. Or why I post ways to shoot them down using team work. Or why I at launch asked for Nightbirds and Boltes to be reduced in number (the time where land vehclces was a big factor due to the ridiculous amounts of Bolte on each map). I actually suggested the same solution Dice in the end went for. Moving those to the attack category.
But sure, I just want to have lots of overpowered vehicles because in your mind I'm a pilot. LOL
Considering I have to explain to you something basic like why 6 people are better than 1 to take down vehicles, I feel it is just pointless to continue the discussion. Its probably easier to explain to a flat earther why earth isnt flat than explain team work and game balance to you.
So you keep asking for this game to be Solofield and I'll just leave this thread alone.
- 4 years ago
@3DiE9djua2 wrote:@Padding_Ur_Stats Are you really asking what the difference between 1 and 6 players shooting at the MAV is? Let me spoon feed it to you. 6 persons can shoot 6 rockets at the same time while 1 person can only shoot 1 rocket. Thats 6 times the damage in the same amount of time. Is that clear enough for you?
And its not just my opinion that 1 player shouldnt be able to solo kill a tank from a safe distance. Its been like that in every game since Battlefield 1942. It's called game balance.
I have played Lis enough to know you can safely shoot G-84's on vehicles without risking anything other than being sniped if you are stupid enough to stand in the open. If you dont know this then you should work on your in-game tactics instead of whining here.
And using your logic then Lis should have only two ammo reload options for G-84, ammo box and supply crates. No auto reload over time. And while we're at it. Lets remove health regen for infantry as well and only have medic box and Falck to heal. I mean why should an infantry just hide and regen? Why arent you complaining about that?
If you dont understand why its needed to have this system in this game, where every single infantry can spawn with anti tank weapons, then I suggest you start playing vehicles for a while. Maybe you will understand how easy vehicles are taken out and see that the regen in this game is needed to give vehicles a chance to have a role.
And this is coming from someone who are hunting vehicles as infantry.
I'm not putting words into your post. You are the one who started a thread complaining about how you couldnt solo kill a MAV with G-84. Whether its 2 or 6 rockets doesnt really matter because the essence is that you want to solo kill vehicles with Lis.
Perfectly put
/end thread
- 3 years ago
This is why Borg Tech needs to go. Air just goes where you cannot get them. This is a Breakaway game. At least make them stay in play. This is complete BS
- 3 years ago
@Tank2042ManPerfectly put
/end thread
Actually no. There are a couple things wrong.
- When Lis fires, she is not safe. His statement shows he has little to no experience. She lights up like a Christmas tree. She is a free kill and everyone, including your target, goes after her.
- The difference between 6 rockets from Lis and 6 from people is the Borg Regeneration. Lis's cooldown allows the target to regenerate. The amount of regeneration is greater then the damage of Lis's Rocket
- Lis rockets have no range, they are incredibly slow, have zero dexterity. If youre air, and you get hit by Lis, you suck. Period. Learn to fly. Just accelerate and you wont get hit.
That statement doesn't end the thread, that statement ignore the whole topic of the thread because air pilots just do what the image shows. They hide and let the game heal them, so they can continue with their EZMode.
NB4 flying isnt EZ. LOL
- 3 years ago
You forgot something that is also very important with vehicles: a lack of refilling ammo. We had this in 1 (or was it V?). Your aircraft had to fly through a certain area to get more missiles/ ammo.
I get that bullets can be unlimited, but ground troops don't have that. I can carry 4 maximum rockets with the FaF. But helis can carry an unlimited amount. An Apache Heli IRL can carry 16 (quick search. If I am wrong, that's not the point.) They should limit the amount of missiles. Chaff/ Flares though they can carry hundreds IRL.
I would also like a return of a modern day Flack. I loved those in BF1 because airpower had a counter.
Air needs a serious counter.
- 3 years ago
I wish the air vehicles had to take off from the ground instead of magically appear mid-air.
Then ground infantry could pull an "Ukraine" and blow the Russian air vehicles up on the ground before takeoff. Dice could even make it that the enemy aircraft would be out of bounds so nobody could air camp the opposing airstrip, just enemy ground troops...
Also, that would force the pilots to land in order to re-fuel, repair, and reload ammo...while being attacked by ground forces...👿
- 3 years ago
Auto-repair just has to go away. You can already have a repair kit on a vehicle and repair it with the tool so that's plenty of survivability.
Tanks should be able to take 1 hit more but have regular vulnerability in the back (or add some weakpoints or such). Right now it feels more like a flat free-2-play mechanic than an actual tactical mechanic like it used to be in BF.
- Man_iLoveFishing3 years agoSeasoned Ace@T40Rs731N and it has, take transporter, or counter helo. Don't bring IRL, IRL bombs actually explode.
About Battlefield 2042 General Discussion
Recent Discussions
The time has come
Solved7 hours ago- 7 hours ago
- 16 hours ago
- 20 hours ago