Forum Discussion
3 years ago
@Trokey66 The narrow map-nature of breakthrough maps combined with so many players doesnt help either. It always turns into a boring meatgrinder. DICE needs to be more harsh on max playercount, too many hurts gameplay.
3 years ago
I've always found asymmetric game modes to be miserable experiences in Battlefield.
BC1/BC2 Rush being the exception.
I'd like to see DICE set a 50/50 win rate target for each side. At the end of each week DICE would review the win% on each map and adjust player counts.
Defense win% on Breakaway at 30% at the end of week one? Make the teams 31/33.
Defense win% at 43% at the end of week two? Make the teams 30/34.
Asymmetric player counts for an asymmetric mode.
Allow me to believe I got a fair shot at winning regardless of which side I get assigned.