Forum Discussion
@CantGetRightNo. 128 player breakthrough is 100% gone. You are reading the notes wrong. It’s 64 players on all maps. The 128 player layouts will be used for some, and 64 player layouts will be used for the others, but all maps will be 32 vs 32
Their lazy, incompetent devs also never adjusted ticket counts on the 128 player layouts so I’ve read some games are dragging on for over an hour. It’s the blind leading the blind with this special group of developers.
Oh, and tons of reports of micro stuttering now. Worse than ever before. Glad I’m done playing this POS but I wanted to point out how incompetent DICE continues to be. Game is going backwards, losing content, performance getting worse. Literally feels like intentional sabotage.
- Spidder814 years agoSeasoned Ace
128 conquest will be gone next, I can already see it. This will happen mainly to funnel more players into same servers due to how low the player count is getting. They will come out with some stupid excuse like they did with Breakthrough which shows just how little they seem to know their own game.
- JarskyPlays4 years agoNew Ace@Spidder81 That should have been their first move to remove 128 Conquest anyway. It's an absolute, incoherent mess that does nothing but provide a farm for air vehicle players. Killing 128p Conquest either would push then to 64p Conquest which is less of a farm and discourage it, or push them to Breakthrough where they can be more easily dealt with. As breakthrough forces the vehicles to a single point or to do nothing.
They wanted more tactical squad/team play, Conquest 128p is the furthest mode from that.
- CantGetRight4 years agoNot applicable@AvocadoPablo You are correct I absolutely read that wrong.