Forum Discussion
I see a helicoper parked on the ground between two buildings. You have to really zoom in on the picture to see it next to the tall white building.
I also see a gray empty helicoper icon on the minimap. It appears the pilot landed between two building, got out of the helicopter, repaired the helicopter with a repair tool, then got back in and took off.
But shortly after that I do see the helicopter fly into a building.
I'm not sure what to think. On the one hand we have the helicopter landing on the ground between two buildings. On the other hand we have it flying through buildings.
Looks like DICE netcode magic to me.
Seconds picture is indeed Hind that I only managed to capture for a split second when it was moving from one building to another. Then later is appeared out of the same building few seconds later.
- OskooI_0073 years agoLegend
Apparently there's no collision detection for those two building then. An easy test would be trying to fly through them.
- RMEChief3 years agoLegend
In Kaleidoscope you can fall into the elevator shaft and get stuck in there if you jump out of an aircraft near the outer wall on the side where there are elevators on the skyscrapers. You then end up at the bottom of the shaft immune to damage, but there are a few holes you can shoot thru.
- ATFGunr3 years agoLegend@Adamonic A buddy put a beacon in an elevator in Kaleidoscope. It stayed still when the elevator moved, and when we spawned on the beacon we were in the shaft lol. No holes, no way out, you could see ghostly images in the walls as the visuals tried to render something, including looking down into forever and up to the top of the building. Our only option was to redeploy. I don’t recommend it haha
- 3 years ago
@OskooI_007 wrote:Apparently there's no collision detection for those two building then. An easy test would be trying to fly through them.
Yeah that would be a quick test to try out.
I honestly thought it just was one of the buildings with the passages through at ground level, but if that is not the case, then of course there is a bug in the map design solids.
- YourLocalPIumber3 years agoSeasoned Ace
So does that look "normal" to everyone?