Forum Discussion

MonteiroYuGames's avatar
1 month ago

Canary Deployment for Game Updates

Objective

Reduce the risk of major regressions reaching the entire player population simultaneously.

Large updates introduce changes across:

Rendering

Networking

Maps

UI

Weapons

Physics

Backend

Progression

Audio

A problem that escapes internal QA can therefore affect a very large population.

Proposed release methodology

Where platform infrastructure allows it, deployment could follow stages.

Stage 1

Internal QA

↓

Stage 2

Automated test environments

↓

Stage 3

Limited production rollout / controlled cohort

↓

Stage 4

Telemetry validation

↓

Stage 5

Broader deployment

↓

Stage 6

Full deployment

The implementation would obviously depend on platform certification and release constraints.

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