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@Psubond wrote:played a couple games last night and now it seems like we rolled back to how it was at launch. once you get a bit of distance on teammates (especially helos) it is hard to tell who is friend/foe because the opacity if the friend indicator goes way down. is there a slider to fix that or are we just going to be trying to lock onto friendly helos all the time now and waste ammo on friendly infantry?
Yep, I noticed that this afternoon when I played a round. I also saw twice someone who up as blue/friendly and they turned and shot me. They appeared on my minimap as a red dot, I slid out to see a blue name and then was killed when I didn't shoot them.
Imagine making a shooter and thinking. " hey lets make both teams look the same "
LOL cant even make this stuff up, like who is running things at dice?
- 4 years ago@DrunkwoIf If the DICE 2042 team only had a previous example/examples to go by…(BF3, BF4, BF1, BFV).
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