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Stella_x_Sin's avatar
Stella_x_Sin
New Scout
3 years ago

Change Lis Mastery to Vehicle Damage Inflicted

The current mastery for Lis needs us to destroy vehicles, 400 of them!
Her launcher does so little damage, so the only things she can one shot are stealth helis, jets and unarmed vehicles.
And lets be real, we don't see those vehicles often, they appear just once in a while and only briefly. 
They become targets for every other player out there, so the person who gets the vehicle destruction is kinda random in a way. 
It makes it stupidly hard to progress her mastery. 

Vehicle Damage would make a lot more sense. We wouldn't have to rebalance the launcher, and it would be much easier 

for casual players to progress with her. It should be fun to progress, not a chore or a game of chance. 

5 Replies

  • Yep, totally agree, especially with it being a game of chance due to all the other players.

    The only way you can be relatively sure you will destroy the vehicle is if you are hitting a light vehicle like a LATV4, quadbike, civilian vehicle etc.

    Even if it was players in vehicles killed it would be a lot better because you would get points for all the passengers when destroying something big like the MAV, but the best way would just be vehicle damage.

  • Ahhnuld's avatar
    Ahhnuld
    Seasoned Ace
    3 years ago
    @Stella_x_Sin Like all the problematic weapons and specialists in this game, you need to alter your tactics to achieve the level ups.

    For Lis, I hit T1 in a reasonable amount of time and found the rocket to be very useful in long distance standoffs with snipers as well.
    For the vehicles, all electric trucks, Tuk Tuks, and ATVs are one shot kills. Keep your ears open and switch to the missile to chase them down. For others larger vehicles, if you see one that has damage at 50% or better, hit them for the credit kill. That said, it takes time for the missile to reach its target and it may hit after someone else's missile hits them, giving you the kill credit.

    And the one gem is that if you see an enemy get killed out of or bails from a vehicle, hit the empty vehicle with your missile within about 5 seconds and you get credit for a vehicle destroyed.

    Discarded, Kaleidescope, and Breakaway are great maps to situate yourself at vantage points and watch for vehicles running around.

    Don't be dismayed, the AA rocket level up is a lesson in frustration and much harder.
  • DigitalHype's avatar
    DigitalHype
    Seasoned Ace
    3 years ago

    Lis' missle took a nerf many months ago, making it even more difficult. Back in June or July, A DICE "Experience Designer" posted on reddit that "I've brought Lis' Mastery criteria up with the team now, thanks for the feedback!". As always, nothing happened. People were asking to at least make it kill or assist in vehicle destory.

    Unfortunatley, DICE almost never goes back and adjusts achievement/assignment criteria. Even after making changes to the game causing the assignment to become more difficult than orignially intended. Which is almost always the case because the changes are generally nerfs.

    I get the sense that DICE has no internal concept or procedure for this. Once these assignments/achievements are created the work is done and forgotten about.

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