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- @David6479
Of course , the ASIC quality on my 3080 is off the charts thanks to pure Silicone lottery luck .. But my card easily raise to 2080 to 2090mhz while most peoples crash below 2010 and some cant even pass the 2000mhz most card default clock is 1710mhz mine is 1795mhz but i can raise it by 140 and with the boost it goes to 2080 to 2090 easy wich is pretty insane and i score insane score in 3dmark and in games ...
But game that does not utilize my GPU properly dont benefits much from it @RipGroove99
https://www.youtube.com/watch?v=nnsRy9X6jj0
Here you have it wiith a 12900k 😉https://www.youtube.com/watch?v=nnsRy9X6jj0
Anyway if you pretend this game is bad looking i cant help you ... there is clearly something wrong
@Stew360 I know all about the golden chips and I wouldn't go of the ASIC chart, It's real world results we look for. That also goes for 3DMark, I've lost countless hours watching those over the years and you only need it to complete the one cycle to get the score you want for bragging rights. It will always be top end gaming that stresses any overclock.
- RipGroove994 years agoSeasoned Ace
@Stew360You know I'm running 3440x1440 don't you, which is 1440p Ultrawide 21:9 or can't you read properly? 3440x1440 = 4,953,600 pixels and 4k (3840x2160) = 8,294,400 pixels so there is quite a big difference in the horsepower needed. It's basic math, or did you completely go off on a rant without actually reading my post properly...
At no point did I say I was running 4k. I said I was maxxing out the graphics settings in the game at 3440x1440
In terms of rendering tech, BF2042 is superior to previous Battlefields, but the CPU rendering performance of BF2042 is worse than previous Battlefields. IMO, the engine has been optimized for wider compatibility rather than absolute performance. Personally, I think they should reconfigure the engine for a minimum of 12 threads with 120hz target, and let the chips fall where they may.
For better or worse, BF2042 looks like live HDR video, and previous titles look more like hyper-detailed moving pictures. It's analogous to the "soap opera effect" that occurs with interpolated frames on modern TV's. BFV and BF2042 have a completely different image presentation, but it's difficult to pin it down to the simple concept of good or bad, since the poor frame-pacing in BF2042 does not allow most hardware to achieve an apples-to-apples comparison between BF2042 and BFV, for example.
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