Forum Discussion
4 years ago
@AerialDominance i did i do not need that .. we dont need to lock things to Category ... it will only lead to a lack of diversity in picks and would serve no purpose beside pleasing grumpy peoples who have a huge problems of understanding and only play the spoils child wanting it their way with no valid arguments ...
We dont need to give them a rigid classes system there is no real problems with the current system ..
I could agree maybe on 1 thing with you .. Grenade equipement could be reserved to certain specialist , Like Motion sensor to " Recon " type specialist and EMP to engineers , frag to everyones and incendiary to assault and support or something like that .. but the gadjet no
We dont need to give them a rigid classes system there is no real problems with the current system ..
I could agree maybe on 1 thing with you .. Grenade equipement could be reserved to certain specialist , Like Motion sensor to " Recon " type specialist and EMP to engineers , frag to everyones and incendiary to assault and support or something like that .. but the gadjet no
AerialDominance
4 years agoSeasoned Adventurer
@Stew360 I would argue that the ability to chose any gadget is what's causing "a lack of diversity" because what we are clearly seeing Is a few specific gadgets being extremely overused and others just not being used AT ALL and thats really the root of the problem the distribution of players using the different gadgets is very unequal. if fine tuning these gadgets would lead a more equal usage and specialists sticking more to their hypothetical roles id have no problems.
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