Forum Discussion
- kregora4 years agoSeasoned Ace@Mephiticshepard In the past one requirement for Hardcore Servers was a rental server program, which gave a plenthora of options.
I personally played most my BF4 matches on servers with a classic ruleset and enabled friendly fire.
In my opinion just enabling friendly fire just increases the gameplay experience immensely, but I don't see friendly fire on any official DICE servers - ragnarok0134 years agoHero+
@Mephiticshepard wrote:
@alucardgr While I agree with maybe +2 for 6 man squads and the Battlelog, I don't agree with Hardcore. I never understood the fanaticism with it. Sure, basically nothing on HUD I get but 1 to 2 hits anywhere on the body equaling death isn't fun for a sandbox arcade FPS imo. To each their own I suppose. If I want hardcore, I'll go play SQUAD or Tarkov, which is more milsim anyways.@Mephiticshepard You don't have to understand why people like hard core as long as the hard core community likes it. Historically I've played both and HC offers a unique experience that has a completely different pacing, weapon meta ( more weapons are truly viable), and flow than the normal core rule set where you can spam explosives with impunity. I see no reason for DICE to continue on with the horrible hard core lite mode from BF5 that few enjoyed as much as the classic core\HC split if they're truly looking to make a successful game, earn back the community's trust, and most importantly for Andrew Wilson make money.
- 4 years ago
@ragnarok013 wrote:
@Mephiticshepard wrote:
@alucardgrWhile I agree with maybe +2 for 6 man squads and the Battlelog, I don't agree with Hardcore. I never understood the fanaticism with it. Sure, basically nothing on HUD I get but 1 to 2 hits anywhere on the body equaling death isn't fun for a sandbox arcade FPS imo. To each their own I suppose. If I want hardcore, I'll go play SQUAD or Tarkov, which is more milsim anyways.@Mephiticshepard You don't have to understand why people like hard core as long as the hard core community likes it. Historically I've played both and HC offers a unique experience that has a completely different pacing, weapon meta ( more weapons are truly viable), and flow than the normal core rule set where you can spam explosives with impunity. I see no reason for DICE to continue on with the horrible hard core lite mode from BF5 that few enjoyed as much as the classic core\HC split if they're truly looking to make a successful game, earn back the community's trust, and most importantly for Andrew Wilson make money.
BFBC2 had a fantastic HC mode. You really had to keep your head on a swivel. I'm not a huge fan of HC, though, the lower health model means faster ttk and less opportunity for a decent shoot out and it certainly stops the battlefield moments before they can bloom because everyone is respawning after trading 2 shots.
4 man squads seem too restrictive on a 128 player server, 6 to 8 seems like it's more suited.
- 4 years ago@ZombieP1ow I, personally, didn't care for the BC series. Mostly because at the time I was still in love with 2142 and my PC. I didn't own a console until much later and when I did, I got into MAG which had this 256 man maps on the PS3. Kind of a lie really, was more like 4 maps split into 32v32 with 1 obj in the center.
Anyways, I tried HC mode in BF2. Hated it. Had zero fun, especially when you had those guys in the cobras or the russian variant who could fly it solo and score multi kills nonstop with guided missiles. But anyways, I recently reinstalled BF4 and my last time played on it was Dec 2014. Looked at the server list and any server with a decent connection was hardcore. So most likely going to uninstall and just wait for a beta invite or open beta/early access.