Forum Discussion
"I want to remap my controls by pushing 2 buttons together and/or by holding a button. For example, I want to map a function “hold square” but the millisecond you push square, that is what the function is mapped to. The same with pushing 2 buttons. It only chooses one or the other. This removes an entire layer of mapping functionality."
I agree, I think since we use controllers these custom mapping features are especially important because we have less buttons to work with. What you are describing is a combo and shift functions.
There are already examples of these in-game, when it comes to the two ways you can call in a vehicle. The Combo is pressing both bumpers to call in the vehicle. The Shift Function is used when you hold right bumper and left analog up to call in a vehicle.
Me personally I would like to map 2 buttons to the same function. Meaning two buttons do the exact same thing. I would like to do this when flying a helicopter. Unfortunately the default helicopter controls and even the alternate ones are not suitable to me. I would like to match 'PITCH' to both Analog Sticks and inverted on the left. That way the Left stick acts as movement, and the right stick acts as aiming. Meaning you move forward, back left or right with the left stick and you can aim normally in any direction with the right stick. It Feels very natural and intuitive, and I've seen it in other games. So basically, mapping two stick directions to 'PITCH' would be ideal.